Rust Server TrendsSeismic network · station log
Recording Stations11,806 Players74,886 Active3,724 Wipes · 3 h106 48 h

Station XX-11536 · no signal

Untitled Rust Server

Offline 101.183.86.100:28015 checked 14d ago

modded
Connect
Players now
2/ 256
1% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#11,536
top 53%
Last wipe
–
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-11536 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
2of 256 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct11 Oct13 Oct16 Oct18 Oct21 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 157 on average
109/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
121/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average
133/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 91 on average
101/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
31/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
26/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on Untitled Rust Server?

You will find no gather rate in the name of Untitled Rust Server. The group limit is not published. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on Untitled Rust Server?

Untitled Rust Server is not responding at this moment and is offline, last seen 14 days 14 hours ago.

How does Untitled Rust Server rank against other Rust servers?

The last seven days of player hours place Untitled Rust Server at #11,536, in the top 53% of all ranked servers.

Operator and location

How reliably does Untitled Rust Server stay online?

As recorded now, Untitled Rust Server is not reachable, the last contact having been 14 days 14 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 8 October 2026.

Where in the world is Untitled Rust Server hosted?

Nothing about a region comes from Untitled Rust Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 101.183.86.100:28015.

What build of Rust does Untitled Rust Server use?

Untitled Rust Server is running Rust network protocol 1069 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

How often does Untitled Rust Server wipe, and on which days?

On record so far are too few of Untitled Rust Server's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC.

Server tags

What do the server tags on Untitled Rust Server mean?

The game's server browser reads the tags Untitled Rust Server publishes: mp256 (Max players): Slots: 256; v1069 (Protocol): Game protocol 1069: to join, your game must match this version; oxide (Oxide): Oxide (uMod) is the plugin framework running here; modded (Modded): Plugins or settings alter the game, so it's listed under Modded; rust (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Untitled Rust Server appear?

These Rust Server Trends lists include Untitled Rust Server: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded.

How to join

What steps get you onto Untitled Rust Server?

To join, enter client.connect 101.183.86.100:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as rust,oxide,modded,mp256,v1069

Game

mp256
Max players Slots: 256.
v1069
Protocol Game protocol 1069: to join, your game must match this version.

Mods and access

oxide
Oxide Oxide (uMod) is the plugin framework running here.
modded
Modded Plugins or settings alter the game, so it's listed under Modded.

Other

rust
Custom tag A custom tag, not standard Rust: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.