Rust Server TrendsSeismic network · station log
Recording Stations11,798 Players68,197 Active3,637 Wipes · 3 h131 48 h

Station OC-15348 · recording

NZ Rooks Island | 18.10 |

Online OC 101.100.143.1:28015 checked 10m ago

moddedcarbon
Connect
Players now
0/ 15
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,348
top 69% · #178 in OC
Last wipe
10d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station OC-15348 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 15 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123422:0007:0016:0000:0009:0020:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040022:0007:0016:0000:0009:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 87% in OC. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
15.1 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 7

The first 48 hours of its last wipes

Sun 18 OctFri 2 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 18 Oct, 03:45 UTC10d ago M0.0steady 0 – running 0
Fri 2 Oct, 02:55 UTC26d ago M0.3rising 2 halved by day 4 16 days 0
Thu 17 Sep, 23:04 UTC40d ago M0.3rising 2 halved by day 10 14.2 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
vanilla + OC · groups of 16+ · monthly · 1 on average
0/ 75
Rustafied.com - AU Main OC · groups of 16+ · weekly · 148 on average
6/ 100
Rustafied.com - AU Monday OC · groups of 16+ · weekly · 119 on average
44/ 100
Rustopia.gg - AU Main OC · groups of 12+ · weekly · 60 on average
6/ 150
Rustafied.com - AU Long OC · groups of 16+ · monthly · 32 on average
11/ 100
Rustafied.com - AU Friday OC · groups of 16+ · weekly · 29 on average
9/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on NZ Rooks Island | 18.10 |?

The procedural map on NZ Rooks Island | 18.10 | is size 3,500 with seed 1901695255, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on NZ Rooks Island | 18.10 |?

You will find no gather rate in the name of NZ Rooks Island | 18.10 |. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Carbon. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on NZ Rooks Island | 18.10 |?

0 of the 15 slots on NZ Rooks Island | 18.10 | are filled right now. Averaged across the last seven days, the population was 0 players.

How does NZ Rooks Island | 18.10 | rank against other Rust servers?

The last seven days of player hours place NZ Rooks Island | 18.10 | at #15,348, in the top 69% of all ranked servers and #178 in Oceania.

Server facts

How reliably does NZ Rooks Island | 18.10 | stay online?

NZ Rooks Island | 18.10 | is up at the moment. Going by the uptime figure it reports, it restarted about 5 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does NZ Rooks Island | 18.10 | hold a steady tick rate?

Its average server fps over the last 48 hours was 233, and it never dropped below 103. At its highest, it carried 67,798 entities: buildings, deployables and the world's other contents. Memory use peaked at 2,714 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does NZ Rooks Island | 18.10 | run from?

With its OC tag, NZ Rooks Island | 18.10 | lists itself in Oceania. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 101.100.143.1:28015 is the address it uses.

Which Rust version is NZ Rooks Island | 18.10 | running?

NZ Rooks Island | 18.10 | is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on NZ Rooks Island | 18.10 |?

The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 0 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 7 it fell below half in the wipes where it didn't hold.

How often does NZ Rooks Island | 18.10 | wipe, and on which days?

There is no next wipe to predict at NZ Rooks Island | 18.10 |, since its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 10 days 18 hours.

Server tags

What do the server tags on NZ Rooks Island | 18.10 | mean?

The game's server browser reads the tags NZ Rooks Island | 18.10 | publishes: gmvanilla (Game mode): You'll find vanilla survival here; mp15 (Max players): The server has 15 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here; OC (Oceania): Oceania is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does NZ Rooks Island | 18.10 | appear?

The Rust Server Trends lists that take in NZ Rooks Island | 18.10 | are: Oceania Rust servers, live and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connecting

How do you connect to NZ Rooks Island | 18.10 |?

You can connect by pressing F1 in Rust and typing client.connect 101.100.143.1:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp15,ptrak,$r?,v2635,OC,gmvanilla,cs168909,ts8,^z,^y

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp15
Max players The server has 15 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon is the plugin framework running here.

Region

OC
Oceania Oceania is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.