Station XX-13693 · no signal
RUST UNTIMATE.RATE
Offline 1.47.1.66:28015 checked 20d ago
- Players now
- 1/ 6
- 17% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,693
- top 62%
- Last wipe
- 24d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 6 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on RUST UNTIMATE.RATE?
A procedural map runs on RUST UNTIMATE.RATE, generated by the game.
Which settings and rules apply on RUST UNTIMATE.RATE?
No gather rate appears in the name of RUST UNTIMATE.RATE. At the game's default, groups can have up to 8 players. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Player counts
What is the current population on RUST UNTIMATE.RATE?
A reading taken now finds RUST UNTIMATE.RATE offline; the most recent activity was 20 days 6 hours ago.
How does RUST UNTIMATE.RATE rank against other Rust servers?
On player hours for the past week, RUST UNTIMATE.RATE sits at #13,693, which puts it inside the top 62% of every ranked server.
Operator and location
How reliably does RUST UNTIMATE.RATE stay online?
RUST UNTIMATE.RATE is down at the moment; the last recorded contact was 20 days 6 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 5 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is RUST UNTIMATE.RATE hosted?
A region is not published by RUST UNTIMATE.RATE. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 1.47.1.66:28015.
What build of Rust does RUST UNTIMATE.RATE use?
On Windows, RUST UNTIMATE.RATE runs Rust network protocol 2634 and build 166586. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
On what timetable does RUST UNTIMATE.RATE run its wipes?
The rhythm of RUST UNTIMATE.RATE cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 24 days 9 hours is how long the current world has been running.
Server tags
What do the server tags on RUST UNTIMATE.RATE mean?
These are the tags RUST UNTIMATE.RATE publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp6 (Max players): Slots: 6; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166586 (Build): The game build is 166586; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does RUST UNTIMATE.RATE appear?
You will find RUST UNTIMATE.RATE on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
What steps get you onto RUST UNTIMATE.RATE?
To join, enter client.connect 1.47.1.66:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.