Station XX-15591 · no signal
RUST UNTIMATE.RATE
Offline 1.46.153.173:28015 checked 32d ago
- Players now
- 1/ 6
- 17% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,591
- top 68%
- Last wipe
- 33d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 6 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 25 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 24 Sep, 09:15 UTC33d ago | M0.0■steady | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on RUST UNTIMATE.RATE?
RUST UNTIMATE.RATE uses a procedural map, which the game generates.
Which settings and rules apply on RUST UNTIMATE.RATE?
You will find no gather rate in the name of RUST UNTIMATE.RATE. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Population
What is the current population on RUST UNTIMATE.RATE?
No players are recorded on RUST UNTIMATE.RATE at this moment; it is offline, and the last sighting was 32 days 16 hours ago.
How does RUST UNTIMATE.RATE rank against other Rust servers?
Over the last seven days, RUST UNTIMATE.RATE recorded enough player hours to reach #15,591 worldwide, placing it in the top 68% of all ranked servers.
Server details
How reliably does RUST UNTIMATE.RATE stay online?
No contact with RUST UNTIMATE.RATE right now, and the last recorded contact was 32 days 16 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 24 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is RUST UNTIMATE.RATE hosted?
Nothing about a region comes from RUST UNTIMATE.RATE. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 1.46.153.173:28015.
Which Rust version is RUST UNTIMATE.RATE running?
Rust network protocol 2633 and build 162929 on Windows is what RUST UNTIMATE.RATE runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on RUST UNTIMATE.RATE?
On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 25 hours after the wipe.
On what timetable does RUST UNTIMATE.RATE run its wipes?
Too few wipes of RUST UNTIMATE.RATE are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 33 days 16 hours.
Server tags
What do the server tags on RUST UNTIMATE.RATE mean?
Tags published by RUST UNTIMATE.RATE and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp6 (Max players): The server has 6 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs162929 (Build): Game build: 162929; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does RUST UNTIMATE.RATE appear?
These Rust Server Trends lists include RUST UNTIMATE.RATE: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
How do you connect to RUST UNTIMATE.RATE?
To join, enter client.connect 1.46.153.173:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.