Rust Server TrendsSeismic network · station log
Recording Stations11,597 Players34,720 Active2,891 Wipes · 3 h65 48 h

Station XX-15050 · no signal

RUST UNTIMATE.RATE

Offline 1.46.142.226:28015 checked 43d ago

moddedoxide
Connect
Players now
0/ 6
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,050
no region published
Last wipe
43d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15050 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 6 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 14 Sep, 09:33 UTC43d ago M0.0steady 0 – – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 157 on average
72/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
129/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average
77/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average
34/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
4/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
9/ 1000
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on RUST UNTIMATE.RATE?

The map on RUST UNTIMATE.RATE is procedural, produced by the game.

Which settings and rules apply on RUST UNTIMATE.RATE?

No gather rate appears in the name of RUST UNTIMATE.RATE. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on RUST UNTIMATE.RATE?

No players are recorded on RUST UNTIMATE.RATE at this moment; it is offline, and the last sighting was 43 days 19 hours ago.

How does RUST UNTIMATE.RATE rank against other Rust servers?

The last seven days of player hours place RUST UNTIMATE.RATE at #15,050, in the top – of all ranked servers.

Server facts

How reliably does RUST UNTIMATE.RATE stay online?

RUST UNTIMATE.RATE is down at the moment; the last recorded contact was 43 days 19 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 14 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does RUST UNTIMATE.RATE run from?

Nothing about a region comes from RUST UNTIMATE.RATE. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 1.46.142.226:28015.

What build of Rust does RUST UNTIMATE.RATE use?

RUST UNTIMATE.RATE is running Rust network protocol 2633 and build 162929 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on RUST UNTIMATE.RATE?

On average, the busiest point of its recent wipes drew 0 players. 1 hours after the latest wipe, the crowd peaked.

How often does RUST UNTIMATE.RATE wipe, and on which days?

Too few wipes of RUST UNTIMATE.RATE are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 43 days 20 hours.

Tags

What do the server tags on RUST UNTIMATE.RATE mean?

The game's server browser reads the tags RUST UNTIMATE.RATE publishes: gmrust (Game mode): You'll find standard Rust survival here; mp6 (Max players): 6 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs162929 (Build): The game build is 162929; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does RUST UNTIMATE.RATE appear?

The Rust Server Trends lists that take in RUST UNTIMATE.RATE are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Connecting

What steps get you onto RUST UNTIMATE.RATE?

To join, enter client.connect 1.46.142.226:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp6,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp6
Max players 6 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs162929
Build The game build is 162929.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.