Rust Server TrendsSeismic network · station log
Recording Stations11,698 Players53,885 Active3,236 Wipes · 3 h139 48 h

Station XX-15098 · no signal

[AU]Valhalla - Victoria

Offline 1.152.24.10:28015 checked 13d ago

Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,098
top 70%
Last wipe
27d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15098 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 15 Oct, 15:13 UTC13d ago M0.0steady 0 – – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustafied.com - AU Main OC · groups of 16+ · weekly · 145 on average
628/ 650
Rustafied.com - AU Monday OC · groups of 16+ · weekly · 121 on average
73/ 100
Rustopia.gg - AU Main OC · groups of 12+ · weekly · 54 on average
116/ 150
Rustafied.com - AU Friday OC · groups of 16+ · weekly · 29 on average
6/ 100
Rustafied.com - AU Medium OC · groups of 16+ · biweekly · 29 on average
286/ 300
Rustafied.com - AU Long OC · groups of 16+ · monthly · 29 on average
26/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [AU]Valhalla - Victoria?

The map on [AU]Valhalla - Victoria is procedural, produced by the game.

Which settings and rules apply on [AU]Valhalla - Victoria?

You will find no gather rate in the name of [AU]Valhalla - Victoria. The group limit is 8 players, the game's default. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on [AU]Valhalla - Victoria?

A reading taken now finds [AU]Valhalla - Victoria offline; the most recent activity was 13 days 18 hours ago.

How does [AU]Valhalla - Victoria rank against other Rust servers?

The last seven days of player hours place [AU]Valhalla - Victoria at #15,098, in the top 70% of all ranked servers.

Server details

How reliably does [AU]Valhalla - Victoria stay online?

[AU]Valhalla - Victoria is down at the moment; the last recorded contact was 13 days 18 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 15 October 2026 is when Rust Server Trends first recorded it.

Which region does [AU]Valhalla - Victoria run from?

Its name points to Oceania, but [AU]Valhalla - Victoria publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 1.152.24.10:28015.

Which Rust version is [AU]Valhalla - Victoria running?

Rust network protocol 2634 and build 166494 on Windows is what [AU]Valhalla - Victoria runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on [AU]Valhalla - Victoria?

The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.

How often does [AU]Valhalla - Victoria wipe, and on which days?

Too few wipes of [AU]Valhalla - Victoria are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 27 days 12 hours is how long the current world has been running.

Lists and tags

What do the server tags on [AU]Valhalla - Victoria mean?

Tags published by [AU]Valhalla - Victoria and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166494 (Build): It runs game build 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [AU]Valhalla - Victoria appear?

These Rust Server Trends lists include [AU]Valhalla - Victoria: Oceania Rust servers, live and Rust community servers without the side modes. These filters bring it up on the server list: Region: Oceania; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to [AU]Valhalla - Victoria?

You can connect by pressing F1 in Rust and typing client.connect 1.152.24.10:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players 50 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs166494
Build It runs game build 166494.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.