Station XX-15025 · no signal
Kevin's Rust Server
Offline 99.64.48.149:28015 checked 45d ago
- Players now
- 0/ 1
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,025
- no region published
- Last wipe
- 46d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 1 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 13 Sep, 15:48 UTC46d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Kevin's Rust Server?
The map on Kevin's Rust Server is procedural, produced by the game.
Which settings and rules apply on Kevin's Rust Server?
No gather rate appears in the name of Kevin's Rust Server. At the game's default, groups can have up to 8 players. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
Population
What is the current population on Kevin's Rust Server?
Kevin's Rust Server is not responding at this moment and is offline, last seen 45 days 6 hours ago.
How does Kevin's Rust Server rank against other Rust servers?
Over the last seven days, Kevin's Rust Server recorded enough player hours to reach #15,025 worldwide, placing it in the top – of all ranked servers.
Server facts
How reliably does Kevin's Rust Server stay online?
No contact with Kevin's Rust Server right now, and the last recorded contact was 45 days 6 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Which region does Kevin's Rust Server run from?
A region is not published by Kevin's Rust Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 99.64.48.149:28015 is the address it uses.
Which Rust version is Kevin's Rust Server running?
Kevin's Rust Server is running Rust network protocol 2633 and build 163794 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on Kevin's Rust Server?
1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe.
How often does Kevin's Rust Server wipe, and on which days?
Too few wipes of Kevin's Rust Server are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 46 days 7 hours is how long the current world has been running.
Server tags
What do the server tags on Kevin's Rust Server mean?
The game's server browser reads the tags Kevin's Rust Server publishes: gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Kevin's Rust Server appear?
These Rust Server Trends lists include Kevin's Rust Server: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to join
What steps get you onto Kevin's Rust Server?
Enter client.connect 99.64.48.149:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.