Rust Server TrendsSeismic network · station log
Recording Stations11,624 Players41,406 Active3,010 Wipes · 3 h84 48 h

Station XX-4092 · recording

BedWars Shorts Studio

Online 99.60.20.209:28015 checked 10m ago

moddedcarbon
Connect
Players now
1/ 12
8% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
1
peak 1
Rank
#4,092
top 18%
No wipes
resets
5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Seismic record · station XX-4092 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 12 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Wed 00:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75108:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Event catalogue

World resets

a new world every few hours; none of these counts as a wipe
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 26 Oct, 06:55 UTC3d ago – – – – – 0
Sat 24 Oct, 15:45 UTC4d ago – – – – – 0
Sat 24 Oct, 04:13 UTC5d ago – – – – – 1
Fri 23 Oct, 09:18 UTC5d ago – – – – – 1
Fri 23 Oct, 02:12 UTC6d ago – – – – – 0
Wed 21 Oct, 23:47 UTC7d ago M0.0rising 1 – 1.1 days 0
Sun 18 Oct, 04:56 UTC11d ago M0.5rising 3 halved by day 1 3.8 days 0
Sat 17 Oct, 01:59 UTC12d ago – – – – – 1
Fri 16 Oct, 21:58 UTC12d ago – – – – – 1
Fri 16 Oct, 21:49 UTC12d ago – – – – – 1
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Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on BedWars Shorts Studio?

BedWars Shorts Studio runs a procedural map of size 1,000, produced by the game. The name of its map is BedWars.

Which settings and rules apply on BedWars Shorts Studio?

The name of BedWars Shorts Studio gives no gather rate. 100 players is the most a group can hold. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Carbon. VAC, Valve's anti-cheat, is switched off.

Player counts

What is the current population on BedWars Shorts Studio?

At this moment, BedWars Shorts Studio records 1 players across 12 slots. Across seven days this server recorded an average of 1 players and a peak of 1. The busiest point in the last 48 hours came at 08:00 UTC, averaging 1 players.

How does BedWars Shorts Studio rank against other Rust servers?

On player hours for the past week, BedWars Shorts Studio sits at #4,092, which puts it inside the top 18% of every ranked server.

Server details

How reliably does BedWars Shorts Studio stay online?

BedWars Shorts Studio is up at the moment. The uptime it reports puts its last restart about 4 hours ago. It was up 57% of the time across the last 7 full days: 95 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.

Does BedWars Shorts Studio hold a steady tick rate?

The 48-hour average is 60 server fps; 60 is the lowest observed. The world held up to 2,042 entities at its peak, buildings and deployables included. It reached a ceiling of 1,304 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is BedWars Shorts Studio hosted?

A region is not published by BedWars Shorts Studio. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 99.60.20.209:28015 is the address it uses.

What build of Rust does BedWars Shorts Studio use?

Rust network protocol 2635 and build 168909 on Windows is what BedWars Shorts Studio runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

On what timetable does BedWars Shorts Studio run its wipes?

None of the resets at BedWars Shorts Studio counts as a wipe. It keeps no wipe schedule, since a new world is made every few hours.

Tags

What do the server tags on BedWars Shorts Studio mean?

Tags published by BedWars Shorts Studio and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp12 (Max players): The server has 12 slots; ts100 (Group limit): The team limit is 100; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does BedWars Shorts Studio appear?

The Rust Server Trends lists that take in BedWars Shorts Studio are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

How to join

How do you connect to BedWars Shorts Studio?

Enter client.connect 99.60.20.209:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp12,ptrak,$r?,v2635,gmrust,cs168909,ts100,^z,^y

Game

gmrust
Game mode Survival in standard Rust.
mp12
Max players The server has 12 slots.
ts100
Group limit The team limit is 100.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.