Station XX-15125 · no signal
The Dojo | 2x
Offline 99.46.155.82:28015 checked 12d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,125
- top 70%
- Last wipe
- 24d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 4players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 27 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 4 Oct, 00:36 UTC24d ago | M0.6▲rising | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on The Dojo | 2x?
Generated by the game, the map on The Dojo | 2x is procedural, size 4,500 with seed 55412. From this page you can look at it on RustMaps, since the same size and seed give the same map. You will find the map named Custom Map.
Which settings and rules apply on The Dojo | 2x?
2x gather is what The Dojo | 2x runs, judging by its name. The group limit is 8 players, the game's default. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on The Dojo | 2x?
No players are recorded on The Dojo | 2x at this moment; it is offline, and the last sighting was 12 days 2 hours ago.
How does The Dojo | 2x rank against other Rust servers?
On player hours for the past week, The Dojo | 2x sits at #15,125, which puts it inside the top 70% of every ranked server.
Operator and location
How reliably does The Dojo | 2x stay online?
As recorded now, The Dojo | 2x is not reachable, the last contact having been 12 days 2 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 3 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is The Dojo | 2x hosted?
A region is not published by The Dojo | 2x. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 99.46.155.82:28015 is the address it uses.
Which Rust version is The Dojo | 2x running?
Rust network protocol 2634 and build 166652 on Linux is what The Dojo | 2x runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on The Dojo | 2x?
On average, the busiest point of its recent wipes drew 4 players. 27 hours into the latest wipe, the crowd reached its peak.
On what timetable does The Dojo | 2x run its wipes?
Too few wipes of The Dojo | 2x are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 24 days 2 hours.
Server tags
What do the server tags on The Dojo | 2x mean?
The game's server browser reads the tags The Dojo | 2x publishes: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): 100 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does The Dojo | 2x appear?
The Rust Server Trends lists that take in The Dojo | 2x are: 2x Rust servers, listed live and Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
How to join
How do you connect to The Dojo | 2x?
To join, enter client.connect 99.46.155.82:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.