Rust Server TrendsSeismic network · station log
Recording Stations11,894 Players99,159 Active3,939 Wipes · 3 h396 48 h

Station XX-15005 · no signal

rast-test

Offline 99.254.42.127:28015 checked 36d ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,005
top 65%
Last wipe
36d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-15005 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 22 SepTue 22 SepFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 22 Sep, 17:55 UTC36d ago M0.0rising 1 – running 0
Tue 22 Sep, 05:50 UTC37d ago M0.0rising 1 – 0.5 days 0
Fri 18 Sep, 18:29 UTC40d ago M0.0rising 1 held half 3.5 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average
385/ 425
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
458/ 500
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 280 on average
988/ 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average
56/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average
979/ 1000
Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average
28/ 250
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on rast-test?

A procedural map runs on rast-test, generated by the game.

Which settings and rules apply on rast-test?

No gather rate appears in the name of rast-test. The group limit is 8 players, the game's default. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched off.

Live population

What is the current population on rast-test?

No players are recorded on rast-test at this moment; it is offline, and the last sighting was 36 days 22 hours ago.

How does rast-test rank against other Rust servers?

On player hours for the past week, rast-test sits at #15,005, which puts it inside the top 65% of every ranked server.

Server details

How reliably does rast-test stay online?

rast-test is down at the moment; the last recorded contact was 36 days 22 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 18 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is rast-test hosted?

No region is published by rast-test. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 99.254.42.127:28015 is the address it uses.

What build of Rust does rast-test use?

On Windows, rast-test runs Rust network protocol 2633 and build 165145. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on rast-test?

On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 0 hours after the wipe. Half that peak was held until the next wipe in 100% of its recent wipes.

How often does rast-test wipe, and on which days?

No next wipe can be predicted for rast-test, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 36 days 23 hours is how long the current world has been running.

Tags

What do the server tags on rast-test mean?

The game's server browser reads the tags rast-test publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165145 (Build): Game build: 165145; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does rast-test appear?

You will find rast-test on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

How do you connect to rast-test?

To join, enter client.connect 99.254.42.127:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165145,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs165145
Build Game build: 165145.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.