Station XX-15509 · no signal
rast-tiny
Offline 99.254.35.61:28015 checked 42d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,509
- no region published
- Last wipe
- 42d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 0.4 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 16 Sep, 15:03 UTC42d ago | M0.0■steady | 0 | – | running | 0 | |
| Wed 16 Sep, 03:13 UTC43d ago | M0.0■steady | 0 | – | 0.5 days | 0 | |
| Tue 15 Sep, 18:41 UTC43d ago | M0.0■steady | 0 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on rast-tiny?
The map on rast-tiny is procedural, produced by the game.
Which settings and rules apply on rast-tiny?
The name of rast-tiny gives no gather rate. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. It is a community server, and the browser lists it under Community. The server has VAC off, Valve's anti-cheat.
Live population
What is the current population on rast-tiny?
No players are recorded on rast-tiny at this moment; it is offline, and the last sighting was 42 days 17 hours ago.
How does rast-tiny rank against other Rust servers?
The last seven days of player hours place rast-tiny at #15,509, in the top – of all ranked servers.
Server details
How reliably does rast-tiny stay online?
No contact with rast-tiny right now, and the last recorded contact was 42 days 17 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 13 September 2026 is when Rust Server Trends first recorded it.
Which region does rast-tiny run from?
Nothing about a region comes from rast-tiny. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 99.254.35.61:28015 is the address it uses.
Which Rust version is rast-tiny running?
On Windows, rast-tiny runs Rust network protocol 2633 and build 164538. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on rast-tiny?
On average, the busiest point of its recent wipes drew 0 players. 0 hours into the latest wipe, the crowd reached its peak.
On what timetable does rast-tiny run its wipes?
No next wipe can be predicted for rast-tiny, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 42 days 18 hours.
Server tags
What do the server tags on rast-tiny mean?
These are the tags rast-tiny publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs164538 (Build): Game build: 164538; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does rast-tiny appear?
The Rust Server Trends lists that take in rast-tiny are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connecting
How do you connect to rast-tiny?
To join, enter client.connect 99.254.35.61:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.