Station XX-10391 · recording
Jacob's Rust (2x)
Online 98.97.80.97:28015 checked 8m ago
- Players now
- 0/ 20
- 0% full
- Motion · 24 h
- M0.0▼falling
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #10,391
- top 47%
- Last wipe
- 10h ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 20 slots
- Motion · 24 h
- M0.0▼falling+0 players
- Sharpest hour
- −1into Wed 02:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Jacob's Rust (2x)?
Jacob's Rust (2x) uses a procedural map, which the game generates.
Which settings and rules apply on Jacob's Rust (2x)?
2x gather is what Jacob's Rust (2x) runs, judging by its name. The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Live population
How many players are recorded on Jacob's Rust (2x) right now?
0 of the 20 slots on Jacob's Rust (2x) are filled right now. Across seven days this server recorded an average of 0 players and a peak of 1. Averaged over the last 48 hours, the busiest hour was 00:00 UTC at 1 players.
How does Jacob's Rust (2x) rank against other Rust servers?
The last seven days of player hours place Jacob's Rust (2x) at #10,391, in the top 47% of all ranked servers.
Server facts
How reliably does Jacob's Rust (2x) stay online?
Right now, you can reach Jacob's Rust (2x). 27 October 2026 is when Rust Server Trends first recorded it.
Where in the world is Jacob's Rust (2x) hosted?
Nothing about a region comes from Jacob's Rust (2x). Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 98.97.80.97:28015.
What build of Rust does Jacob's Rust (2x) use?
Jacob's Rust (2x) is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
How often does Jacob's Rust (2x) wipe, and on which days?
On record so far are too few of Jacob's Rust (2x)'s wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 10 hours is how long the current world has been running.
Server tags
What do the server tags on Jacob's Rust (2x) mean?
Tags published by Jacob's Rust (2x) and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp20 (Max players): The server has 20 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Jacob's Rust (2x) appear?
The Rust Server Trends lists that take in Jacob's Rust (2x) are: 2x Rust servers, listed live and Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Gather rate: 2x.
Join the server
What steps get you onto Jacob's Rust (2x)?
You can connect by pressing F1 in Rust and typing client.connect 98.97.80.97:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.