Rust Server TrendsSeismic network · station log
Recording Stations11,682 Players55,436 Active3,376 Wipes · 3 h102 48 h

Station XX-15399 · no signal

Neolithic

Offline 98.97.61.131:28015 checked 5d ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,399
top 69%
Last wipe
118d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15399 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct24 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 540 on average
530/ 575
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
358/ 400
Rustoria.co - EU Main EU · groups of 16+ · weekly · 314 on average
36/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 313 on average
44/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 273 on average
152/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average
79/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Neolithic?

Neolithic uses a procedural map, which the game generates.

Which settings and rules apply on Neolithic?

You will find no gather rate in the name of Neolithic. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on Neolithic right now?

Neolithic is not responding at this moment and is offline, last seen 5 days 23 hours ago. Averaged across the last seven days, the population was 0 players.

How does Neolithic rank against other Rust servers?

The last seven days of player hours place Neolithic at #15,399, in the top 69% of all ranked servers.

Server facts

How reliably does Neolithic stay online?

As recorded now, Neolithic is not reachable, the last contact having been 5 days 23 hours ago. 35 of 168 hours in the last 7 full days were up time, 21% of the total. 19 October 2026 is when Rust Server Trends first recorded it.

Which region does Neolithic run from?

A region is not published by Neolithic. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 98.97.61.131:28015.

Which Rust version is Neolithic running?

Rust network protocol 2627 and build 155243 on Linux is what Neolithic runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

How often does Neolithic wipe, and on which days?

The rhythm of Neolithic cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 118 days 4 hours is how long the current world has been running.

Tags

What do the server tags on Neolithic mean?

The game's server browser reads the tags Neolithic publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2627 (Protocol): Your game needs to be on protocol 2627 to join; cs155243 (Build): Game build: 155243; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Neolithic appear?

These Rust Server Trends lists include Neolithic: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

How do you connect to Neolithic?

To join, enter client.connect 98.97.61.131:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2627,gmrust,cs155243,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2627
Protocol Your game needs to be on protocol 2627 to join.
cs155243
Build Game build: 155243.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.