Station XX-15929 · no signal
Watkins Rust server | Powered by Electro
Offline 98.97.39.143:28015 checked 27d ago
- Players now
- 0/ 15
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,929
- top 70%
- Last wipe
- 28d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 15 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Watkins Rust server | Powered by Electro?
Watkins Rust server | Powered by Electro uses a procedural map, which the game generates.
Which settings and rules apply on Watkins Rust server | Powered by Electro?
No gather rate appears in the name of Watkins Rust server | Powered by Electro. The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on Watkins Rust server | Powered by Electro right now?
No players are recorded on Watkins Rust server | Powered by Electro at this moment; it is offline, and the last sighting was 27 days 11 hours ago.
How does Watkins Rust server | Powered by Electro rank against other Rust servers?
On player hours for the past week, Watkins Rust server | Powered by Electro sits at #15,929, which puts it inside the top 70% of every ranked server.
Operator and location
How reliably does Watkins Rust server | Powered by Electro stay online?
Watkins Rust server | Powered by Electro is down at the moment; the last recorded contact was 27 days 11 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 2 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is Watkins Rust server | Powered by Electro hosted?
A region is not published by Watkins Rust server | Powered by Electro. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 98.97.39.143:28015 is the address it uses.
What build of Rust does Watkins Rust server | Powered by Electro use?
Watkins Rust server | Powered by Electro is running Rust network protocol 2634 and build 166494 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
How often does Watkins Rust server | Powered by Electro wipe, and on which days?
Too few wipes of Watkins Rust server | Powered by Electro are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 28 days 11 hours.
Tags
What do the server tags on Watkins Rust server | Powered by Electro mean?
These are the tags Watkins Rust server | Powered by Electro publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): 15 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166494 (Build): It runs game build 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Watkins Rust server | Powered by Electro appear?
The Rust Server Trends lists that take in Watkins Rust server | Powered by Electro are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to join
What steps get you onto Watkins Rust server | Powered by Electro?
Enter client.connect 98.97.39.143:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.