Station XX-15373 · no signal
Watkins Rust server | Powered by Electro
Offline 98.97.37.38:28015 checked 2d ago
- Players now
- 0/ 15
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,373
- top 69%
- Last wipe
- 22d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 15 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Watkins Rust server | Powered by Electro?
A procedural map runs on Watkins Rust server | Powered by Electro, generated by the game.
Which settings and rules apply on Watkins Rust server | Powered by Electro?
No gather rate appears in the name of Watkins Rust server | Powered by Electro. The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on Watkins Rust server | Powered by Electro right now?
A reading taken now finds Watkins Rust server | Powered by Electro offline; the most recent activity was 2 days 1 hours ago. The seven-day average for this server is 0 players.
How does Watkins Rust server | Powered by Electro rank against other Rust servers?
The last seven days of player hours place Watkins Rust server | Powered by Electro at #15,373, in the top 69% of all ranked servers.
Operator and location
How reliably does Watkins Rust server | Powered by Electro stay online?
No contact with Watkins Rust server | Powered by Electro right now, and the last recorded contact was 2 days 1 hours ago. Of the 48 hours in the last 2 full days, it was up for 18, or 38% of the time. Its earliest appearance in the records of Rust Server Trends dates to 25 October 2026.
Which region does Watkins Rust server | Powered by Electro run from?
Nothing about a region comes from Watkins Rust server | Powered by Electro. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 98.97.37.38:28015 is the address it uses.
Which Rust version is Watkins Rust server | Powered by Electro running?
Watkins Rust server | Powered by Electro is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
How often does Watkins Rust server | Powered by Electro wipe, and on which days?
Too few wipes of Watkins Rust server | Powered by Electro are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 22 days 18 hours.
Tags
What do the server tags on Watkins Rust server | Powered by Electro mean?
The game's server browser reads the tags Watkins Rust server | Powered by Electro publishes: gmrust (Game mode): You'll find standard Rust survival here; mp15 (Max players): Slots: 15; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Watkins Rust server | Powered by Electro appear?
The Rust Server Trends lists that take in Watkins Rust server | Powered by Electro are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Join the server
How do you connect to Watkins Rust server | Powered by Electro?
To join, enter client.connect 98.97.37.38:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.