Station XX-16611 · no signal
Watkins Rust server | Powered by Electro
Offline 98.97.34.213:28015 checked 31d ago
- Players now
- 0/ 15
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,611
- top 71%
- Last wipe
- 53d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 15 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Watkins Rust server | Powered by Electro?
A procedural map runs on Watkins Rust server | Powered by Electro, generated by the game.
Which settings and rules apply on Watkins Rust server | Powered by Electro?
You will find no gather rate in the name of Watkins Rust server | Powered by Electro. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on Watkins Rust server | Powered by Electro right now?
A reading taken now finds Watkins Rust server | Powered by Electro offline; the most recent activity was 31 days 21 hours ago.
How does Watkins Rust server | Powered by Electro rank against other Rust servers?
The last seven days of player hours place Watkins Rust server | Powered by Electro at #16,611, in the top 71% of all ranked servers.
Operator and location
How reliably does Watkins Rust server | Powered by Electro stay online?
No contact with Watkins Rust server | Powered by Electro right now, and the last recorded contact was 31 days 21 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 24 September 2026.
Which region does Watkins Rust server | Powered by Electro run from?
Nothing about a region comes from Watkins Rust server | Powered by Electro. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 98.97.34.213:28015.
Which Rust version is Watkins Rust server | Powered by Electro running?
Rust network protocol 2633 and build 165217 on Linux is what Watkins Rust server | Powered by Electro runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
On what timetable does Watkins Rust server | Powered by Electro run its wipes?
Too few wipes of Watkins Rust server | Powered by Electro are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 53 days 9 hours.
Tags
What do the server tags on Watkins Rust server | Powered by Electro mean?
The game's server browser reads the tags Watkins Rust server | Powered by Electro publishes: gmrust (Game mode): Survival in standard Rust; mp15 (Max players): 15 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Watkins Rust server | Powered by Electro appear?
You will find Watkins Rust server | Powered by Electro on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Join the server
How do you connect to Watkins Rust server | Powered by Electro?
Enter client.connect 98.97.34.213:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.