Rust Server TrendsSeismic network · station log
Recording Stations11,614 Players46,371 Active3,033 Wipes · 3 h110 48 h

Station XX-15270 · no signal

Neolithic

Offline 98.97.27.102:28015 checked 6d ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,270
top 69%
Last wipe
120d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15270 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct24 Oct25 Oct27 Oct28 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 463 on average
115/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 320 on average
129/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 281 on average
284/ 275
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 279 on average
10/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 264 on average
276/ 300
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 261 on average
526/ 575
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Neolithic?

Neolithic uses a procedural map, which the game generates.

Which settings and rules apply on Neolithic?

No gather rate appears in the name of Neolithic. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on Neolithic?

A reading taken now finds Neolithic offline; the most recent activity was 6 days 20 hours ago. The seven-day average for this server is 0 players.

How does Neolithic rank against other Rust servers?

On player hours for the past week, Neolithic sits at #15,270, which puts it inside the top 69% of every ranked server.

Operator and location

How reliably does Neolithic stay online?

As recorded now, Neolithic is not reachable, the last contact having been 6 days 20 hours ago. 11 of 168 hours in the last 7 full days were up time, 7% of the total. Its earliest appearance in the records of Rust Server Trends dates to 22 October 2026.

Which region does Neolithic run from?

A region is not published by Neolithic. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 98.97.27.102:28015 is the address it uses.

What build of Rust does Neolithic use?

Neolithic is running Rust network protocol 2627 and build 155243 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

On what timetable does Neolithic run its wipes?

On record so far are too few of Neolithic's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 120 days 1 hours.

Lists and tags

What do the server tags on Neolithic mean?

Tags published by Neolithic and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2627 (Protocol): Game protocol 2627: to join, your game must match this version; cs155243 (Build): It runs game build 155243; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Neolithic appear?

The Rust Server Trends lists that take in Neolithic are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

How do you connect to Neolithic?

Enter client.connect 98.97.27.102:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2627,gmrust,cs155243,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2627
Protocol Game protocol 2627: to join, your game must match this version.
cs155243
Build It runs game build 155243.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.