Rust Server TrendsSeismic network · station log
Recording Stations11,694 Players65,057 Active3,474 Wipes · 3 h116 48 h

Station XX-15505 · no signal

Neolithic

Offline 98.97.25.74:28015 checked 42d ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,505
no region published
Last wipe
118d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15505 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 540 on average
654/ 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
399/ 425
Rustoria.co - EU Main EU · groups of 16+ · weekly · 312 on average
43/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 311 on average
48/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 272 on average
174/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average
103/ 125
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Neolithic?

The map on Neolithic is procedural, produced by the game.

Which settings and rules apply on Neolithic?

You will find no gather rate in the name of Neolithic. The group limit is 8 players, the game's default. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on Neolithic?

A reading taken now finds Neolithic offline; the most recent activity was 42 days ago.

How does Neolithic rank against other Rust servers?

On player hours for the past week, Neolithic sits at #15,505, which puts it inside the top – of every ranked server.

Server facts

How reliably does Neolithic stay online?

Neolithic is down at the moment; the last recorded contact was 42 days ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Where in the world is Neolithic hosted?

A region is not published by Neolithic. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 98.97.25.74:28015.

Which Rust version is Neolithic running?

Neolithic is running Rust network protocol 2627 and build 155243 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

On what timetable does Neolithic run its wipes?

The rhythm of Neolithic cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 118 days 5 hours is how long the current world has been running.

Lists and tags

What do the server tags on Neolithic mean?

The game's server browser reads the tags Neolithic publishes: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2627 (Protocol): Your game needs to be on protocol 2627 to join; cs155243 (Build): The game build is 155243; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Neolithic appear?

The Rust Server Trends lists that take in Neolithic are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to Neolithic?

To join, enter client.connect 98.97.25.74:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2627,gmrust,cs155243,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp10
Max players Slots: 10.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2627
Protocol Your game needs to be on protocol 2627 to join.
cs155243
Build The game build is 155243.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.