Rust Server TrendsSeismic network · station log
Recording Stations11,737 Players52,204 Active3,347 Wipes · 3 h125 48 h

Station XX-15986 · no signal

My Untitled Rust Server

Offline 98.59.86.130:28015 checked 23d ago

Connect
Players now
0/ 500
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,986
top 71%
Last wipe
25d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15986 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 500 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct7 Oct8 Oct10 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average
321/ 375
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
199/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 294 on average
36/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 293 on average
23/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average
53/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average
69/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on My Untitled Rust Server?

The map on My Untitled Rust Server is procedural, produced by the game.

Which settings and rules apply on My Untitled Rust Server?

You will find no gather rate in the name of My Untitled Rust Server. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on My Untitled Rust Server right now?

A reading taken now finds My Untitled Rust Server offline; the most recent activity was 23 days 17 hours ago.

How does My Untitled Rust Server rank against other Rust servers?

Over the last seven days, My Untitled Rust Server recorded enough player hours to reach #15,986 worldwide, placing it in the top 71% of all ranked servers.

Server facts

How reliably does My Untitled Rust Server stay online?

No contact with My Untitled Rust Server right now, and the last recorded contact was 23 days 17 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 3 October 2026 is when Rust Server Trends first recorded it.

Where in the world is My Untitled Rust Server hosted?

A region is not published by My Untitled Rust Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 98.59.86.130:28015.

What build of Rust does My Untitled Rust Server use?

Rust network protocol 2634 and build 166652 on Windows is what My Untitled Rust Server runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

How often does My Untitled Rust Server wipe, and on which days?

The rhythm of My Untitled Rust Server cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 25 days 7 hours.

Server tags

What do the server tags on My Untitled Rust Server mean?

Tags published by My Untitled Rust Server and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp500 (Max players): The server has 500 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does My Untitled Rust Server appear?

You will find My Untitled Rust Server on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

What steps get you onto My Untitled Rust Server?

To join, enter client.connect 98.59.86.130:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp500
Max players The server has 500 slots.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166652
Build Game build: 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.