Station XX-15291 · no signal
Steve's Home Server
Offline 98.4.202.64:28015 checked 8d ago
- Players now
- 0/ 20
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,291
- top 69%
- Last wipe
- 20d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 20 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Steve's Home Server?
Steve's Home Server uses a procedural map, which the game generates.
Which settings and rules apply on Steve's Home Server?
No gather rate appears in the name of Steve's Home Server. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.
Population
What is the current population on Steve's Home Server?
Steve's Home Server is not responding at this moment and is offline, last seen 8 days 22 hours ago.
How does Steve's Home Server rank against other Rust servers?
Over the last seven days, Steve's Home Server recorded enough player hours to reach #15,291 worldwide, placing it in the top 69% of all ranked servers.
Server facts
How reliably does Steve's Home Server stay online?
No contact with Steve's Home Server right now, and the last recorded contact was 8 days 22 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 8 October 2026 is when Rust Server Trends first recorded it.
Where in the world is Steve's Home Server hosted?
No region is published by Steve's Home Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 98.4.202.64:28015.
Which Rust version is Steve's Home Server running?
Steve's Home Server is running Rust network protocol 2634 and build 167058 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
On what timetable does Steve's Home Server run its wipes?
Too few wipes of Steve's Home Server are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 20 days 4 hours.
Tags
What do the server tags on Steve's Home Server mean?
The game's server browser reads the tags Steve's Home Server publishes: gmrust (Game mode): You'll find standard Rust survival here; mp20 (Max players): The server has 20 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167058 (Build): It runs game build 167058; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Steve's Home Server appear?
You will find Steve's Home Server on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connecting
What steps get you onto Steve's Home Server?
Enter client.connect 98.4.202.64:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.