Rust Server TrendsSeismic network · station log
Recording Stations11,597 Players34,396 Active2,832 Wipes · 3 h63 48 h

Station XX-15291 · no signal

Steve's Home Server

Offline 98.4.202.64:28015 checked 8d ago

Connect
Players now
0/ 20
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,291
top 69%
Last wipe
20d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15291 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 20 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct11 Oct14 Oct20 Oct23 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 533 on average
229/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 325 on average
14/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 323 on average
18/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
145/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 278 on average
44/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average
40/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Steve's Home Server?

Steve's Home Server uses a procedural map, which the game generates.

Which settings and rules apply on Steve's Home Server?

No gather rate appears in the name of Steve's Home Server. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on Steve's Home Server?

Steve's Home Server is not responding at this moment and is offline, last seen 8 days 22 hours ago.

How does Steve's Home Server rank against other Rust servers?

Over the last seven days, Steve's Home Server recorded enough player hours to reach #15,291 worldwide, placing it in the top 69% of all ranked servers.

Server facts

How reliably does Steve's Home Server stay online?

No contact with Steve's Home Server right now, and the last recorded contact was 8 days 22 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 8 October 2026 is when Rust Server Trends first recorded it.

Where in the world is Steve's Home Server hosted?

No region is published by Steve's Home Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 98.4.202.64:28015.

Which Rust version is Steve's Home Server running?

Steve's Home Server is running Rust network protocol 2634 and build 167058 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

On what timetable does Steve's Home Server run its wipes?

Too few wipes of Steve's Home Server are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 20 days 4 hours.

Tags

What do the server tags on Steve's Home Server mean?

The game's server browser reads the tags Steve's Home Server publishes: gmrust (Game mode): You'll find standard Rust survival here; mp20 (Max players): The server has 20 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167058 (Build): It runs game build 167058; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Steve's Home Server appear?

You will find Steve's Home Server on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

What steps get you onto Steve's Home Server?

Enter client.connect 98.4.202.64:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp20
Max players The server has 20 slots.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167058
Build It runs game build 167058.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.