Rust Server TrendsSeismic network · station log
Recording Stations11,844 Players90,018 Active3,736 Wipes · 3 h420 48 h

Station XX-14285 · recording

Last Chance Gaming | Vanilla | Monthly

Online 98.247.137.177:32015 checked 9m ago

Connect
Players now
0/ 150
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#14,285
top 64%
Last wipe
13d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-14285 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 150 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct21 Oct29 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3.3 daysbetween real wipes
on rhythm
40%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
25%else halves by day 2

The first 48 hours of its last wipes

Fri 16 OctWed 14 OctMon 5 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 16 Oct, 04:40 UTC13d ago M0.0steady 0 – running 0
Wed 14 Oct, 04:25 UTC15d ago M0.0steady 0 – 2 days 0
Mon 5 Oct, 20:10 UTC24d ago M0.0rising 2 halved by day 5 8.3 days 1
Fri 2 Oct, 20:33 UTC27d ago M0.7rising 5 held half 3 days 0
Tue 15 Sep, 23:03 UTC43d ago M0.0rising 1 halved by day 2 16.9 days 0
Sat 12 Sep, 14:58 UTC47d ago M0.7rising 5 halved by day 1 3.3 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 506 on average
215/ 275
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
286/ 350
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average
766/ 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average
46/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
873/ 950
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 242 on average
704/ 800
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Last Chance Gaming | Vanilla | Monthly?

Last Chance Gaming | Vanilla | Monthly runs a procedural map of size 2,500 with seed 1939700648, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Last Chance Gaming | Vanilla | Monthly?

The name of Last Chance Gaming | Vanilla | Monthly gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on Last Chance Gaming | Vanilla | Monthly right now?

0 of the 150 slots on Last Chance Gaming | Vanilla | Monthly are filled right now. Averaged across the last seven days the population was 0 players, reaching a peak of 1.

How does Last Chance Gaming | Vanilla | Monthly rank against other Rust servers?

On player hours for the past week, Last Chance Gaming | Vanilla | Monthly sits at #14,285, which puts it inside the top 64% of every ranked server.

Server facts

How reliably does Last Chance Gaming | Vanilla | Monthly stay online?

As recorded now, Last Chance Gaming | Vanilla | Monthly is running. Going by the uptime figure it reports, it restarted about 41 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does Last Chance Gaming | Vanilla | Monthly perform under load?

The 48-hour average is 236 server fps; 167 is the lowest observed. At its highest, it carried 30,516 entities: buildings, deployables and the world's other contents. It reached a ceiling of 1,714 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Which region does Last Chance Gaming | Vanilla | Monthly run from?

Nothing about a region comes from Last Chance Gaming | Vanilla | Monthly. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 98.247.137.177:32015.

What build of Rust does Last Chance Gaming | Vanilla | Monthly use?

Rust network protocol 2635 and build 168909 on Linux is what Last Chance Gaming | Vanilla | Monthly runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on Last Chance Gaming | Vanilla | Monthly?

The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 25% of its recent wipes. By day 2 it fell below half in the wipes where it didn't hold.

On what timetable does Last Chance Gaming | Vanilla | Monthly run its wipes?

No next wipe can be predicted for Last Chance Gaming | Vanilla | Monthly, which wipes at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 13 days 16 hours is how long the current world has been running.

Tags

What do the server tags on Last Chance Gaming | Vanilla | Monthly mean?

Tags published by Last Chance Gaming | Vanilla | Monthly and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp150 (Max players): Slots: 150; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Last Chance Gaming | Vanilla | Monthly appear?

The Rust Server Trends lists that take in Last Chance Gaming | Vanilla | Monthly are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Join the server

What steps get you onto Last Chance Gaming | Vanilla | Monthly?

Enter client.connect 98.247.137.177:32015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp150
Max players Slots: 150.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.