Station XX-16921 · no signal
Siege Dev [siegelinux]
Offline 98.240.242.148:28025 checked 29d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,921
- top 71%
- Last wipe
- 41d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, and #492 of the trio servers (top 85%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Siege Dev [siegelinux]?
A procedural map runs on Siege Dev [siegelinux], generated by the game.
Which settings and rules apply on Siege Dev [siegelinux]?
The name of Siege Dev [siegelinux] gives no gather rate. 3 players is the most a group can hold (trio). It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on Siege Dev [siegelinux] right now?
A reading taken now finds Siege Dev [siegelinux] offline; the most recent activity was 29 days 23 hours ago.
How does Siege Dev [siegelinux] rank against other Rust servers?
Over the last seven days, Siege Dev [siegelinux] recorded enough player hours to reach #16,921 worldwide, placing it in the top 71% of all ranked servers. It sits at #492 among trio servers.
Server details
How reliably does Siege Dev [siegelinux] stay online?
Siege Dev [siegelinux] is down at the moment; the last recorded contact was 29 days 23 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 17 September 2026 is when Rust Server Trends first recorded it.
Which region does Siege Dev [siegelinux] run from?
A region is not published by Siege Dev [siegelinux]. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 98.240.242.148:28025.
What build of Rust does Siege Dev [siegelinux] use?
Rust network protocol 2633 and build 164530 on Linux is what Siege Dev [siegelinux] runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
How often does Siege Dev [siegelinux] wipe, and on which days?
Too few wipes of Siege Dev [siegelinux] are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 41 days 6 hours.
Tags
What do the server tags on Siege Dev [siegelinux] mean?
The game's server browser reads the tags Siege Dev [siegelinux] publishes: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): 10 slots are available; ts3 (Group limit): Each team can hold up to 3; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs164530 (Build): Game build: 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Siege Dev [siegelinux] appear?
The Rust Server Trends lists that take in Siege Dev [siegelinux] are: Modded Rust servers, tracked live and Best trio Rust servers. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio.
Connecting
What steps get you onto Siege Dev [siegelinux]?
To join, enter client.connect 98.240.242.148:28025 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.