Rust Server TrendsSeismic network · station log
Recording Stations11,802 Players77,039 Active3,777 Wipes · 3 h111 48 h

Station XX-15602 · no signal

One Moo Rust

Offline 98.226.27.32:28015 checked 16d ago

Connect
Players now
0/ 128
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,602
top 71%
Last wipe
17d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15602 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 128 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct12 Oct14 Oct15 Oct17 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 11 Oct, 12:48 UTC17d ago M0.0steady 1 – running 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 552 on average
581/ 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
366/ 525
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 299 on average
46/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 298 on average
44/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 271 on average
127/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 254 on average
144/ 300
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on One Moo Rust?

One Moo Rust uses a procedural map, which the game generates.

Which settings and rules apply on One Moo Rust?

You will find no gather rate in the name of One Moo Rust. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on One Moo Rust?

One Moo Rust is not responding at this moment and is offline, last seen 16 days 16 hours ago.

How does One Moo Rust rank against other Rust servers?

The last seven days of player hours place One Moo Rust at #15,602, in the top 71% of all ranked servers.

Server details

How reliably does One Moo Rust stay online?

No contact with One Moo Rust right now, and the last recorded contact was 16 days 16 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 10 October 2026.

Where in the world is One Moo Rust hosted?

No region is published by One Moo Rust. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 98.226.27.32:28015.

Which Rust version is One Moo Rust running?

Rust network protocol 2634 and build 167398 on Windows is what One Moo Rust runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on One Moo Rust?

On average, the busiest point of its recent wipes drew 1 players. 6 hours into the latest wipe, the crowd reached its peak.

How often does One Moo Rust wipe, and on which days?

Too few wipes of One Moo Rust are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 17 days 8 hours is how long the current world has been running.

Server tags

What do the server tags on One Moo Rust mean?

Tags published by One Moo Rust and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp128 (Max players): Slots: 128; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does One Moo Rust appear?

The Rust Server Trends lists that take in One Moo Rust are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

What steps get you onto One Moo Rust?

Enter client.connect 98.226.27.32:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp128,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp128
Max players Slots: 128.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167398
Build It runs game build 167398.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.