Rust Server TrendsSeismic network · station log
Recording Stations11,617 Players34,993 Active2,836 Wipes · 3 h74 48 h

Station NA-15341 · recording

Tonzter's Rusty Wasteland

Online NA 98.196.198.69:28015 checked 10m ago

monthly wipes moddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,341
top 69% · #1513 in NA
Last wipe
25d ago
monthly schedule
Next wipe
7d 12h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-15341 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

025507510007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

usual gap
3.6 daysbetween real wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 2

Coming wipes

  1. 7d 12hThu 5 Nov, 19:00 UTCFW
  2. 35d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Wed 7 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 34 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 7 Oct, 04:58 UTC22d ago M0.3rising 2 – running 0
Sat 3 Oct, 15:17 UTC25d ago M0.3rising 2 halved by day 2 3.6 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Casual Solo/Duo Monthly NA · groups of 8+ · monthly · 15 on average
7/ 175
Hempville 420 No Kos Low Decay / Limited PvP NA · groups of 8+ · monthly · 7 on average
6/ 90
Made in Quebec & France! QC FR EN (Website 9 Languages) NA · groups of 8+ · monthly · 4 on average
3/ 1000
Testing Grounds NA · groups of 8+ · monthly · 2 on average
0/ 15
[US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 1 on average
0/ 50
Apocrypha-Linux | PvE | PvP NA · groups of 20+ · monthly · 1 on average
1/ 50
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Tonzter's Rusty Wasteland?

Generated by the game, the map on Tonzter's Rusty Wasteland is procedural, size 5,000 with seed 257863157. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Tonzter's Rusty Wasteland?

The name of Tonzter's Rusty Wasteland gives no gather rate. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on Tonzter's Rusty Wasteland right now?

At this moment, Tonzter's Rusty Wasteland records 0 players across 100 slots. The seven-day average for this server is 0 players.

How does Tonzter's Rusty Wasteland rank against other Rust servers?

Tonzter's Rusty Wasteland is #1,513 in North America and #15,341 worldwide on the past week's player hours, within the top 69% of ranked servers.

Server details

How reliably does Tonzter's Rusty Wasteland stay online?

Right now, you can reach Tonzter's Rusty Wasteland. The uptime it reports puts its last restart about 14 days 8 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 15 September 2026 is when Rust Server Trends first recorded it.

Does Tonzter's Rusty Wasteland hold a steady tick rate?

Its average server fps over the last 48 hours was 76, and it never dropped below 58. The world held up to 146,800 entities at its peak, buildings and deployables included. It reached a ceiling of 6,160 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is Tonzter's Rusty Wasteland hosted?

The NA tag is how Tonzter's Rusty Wasteland lists itself in North America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 98.196.198.69:28015 is the address it uses.

What build of Rust does Tonzter's Rusty Wasteland use?

On Windows, Tonzter's Rusty Wasteland runs Rust network protocol 2634 and build 167781. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on Tonzter's Rusty Wasteland?

The recent wipes averaged a busiest count of 2 players. 34 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. By day 2 it fell below half in the wipes where it didn't hold.

On what timetable does Tonzter's Rusty Wasteland run its wipes?

Once a month Tonzter's Rusty Wasteland wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 25 days 15 hours. Its tags state a monthly wipe schedule.

Lists and tags

What do the server tags on Tonzter's Rusty Wasteland mean?

Tags published by Tonzter's Rusty Wasteland and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp100 (Max players): 100 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): North America is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Tonzter's Rusty Wasteland appear?

These Rust Server Trends lists include Tonzter's Rusty Wasteland: Modded Rust servers, tracked live and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Join the server

How do you connect to Tonzter's Rusty Wasteland?

You can connect by pressing F1 in Rust and typing client.connect 98.196.198.69:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,NA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players 100 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America North America is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.