Station NA-3536 · recording
In Rust We Trust | 25% Upkeep | Solo / Duo ONLY | Monthly
Online NA 98.180.216.185:28015 checked 11m ago
- Players now
- 0/ 30
- 0% full
- Motion · 24 h
- M0.0▲rising
- +1 players on the day
- 7-day average
- 1
- peak 5
- Rank
- #3,536
- top 16% · #583 in NA
- Last wipe
- 26d ago
- monthly schedule
- Next wipe
- 7d 22h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 30 slots
- Motion · 24 h
- M0.0▲rising+1 players
- Sharpest hour
- +1into Tue 19:00 UTC
- Peak · 48 h
- 3most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 16% of all ranked servers, top 31% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence
- usual gap
- 8.1 daysbetween real wipes
- wipe-day peak
- 4players, last three wipes
- crowd held
- 0%else halves by day 4
Coming wipes
- 7d 22hThu 5 Nov, 19:00 UTCFW
- 35d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 44 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 23:27 UTC FW26d ago | M0.5▲rising | 4 | – | running | 1 | |
| Wed 23 Sep, 20:56 UTC34d ago | M0.6▲rising | 4 | halved by day 4 | 8.1 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on In Rust We Trust | 25% Upkeep | Solo / Duo ONLY | Monthly?
Generated by the game, the map on In Rust We Trust | 25% Upkeep | Solo / Duo ONLY | Monthly is procedural, size 4,500 with seed 1494. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on In Rust We Trust | 25% Upkeep | Solo / Duo ONLY | Monthly?
You will find no gather rate in the name of In Rust We Trust | 25% Upkeep | Solo / Duo ONLY | Monthly. The group limit is 8 players, the game's default. In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. The plugins run on Oxide. It describes itself as vanilla, which means no changed rates, kits or rules: this is the game as Facepunch ships it. Rust's premium status is required to join. VAC, Valve's anti-cheat, is switched on.
Live population
What is the current population on In Rust We Trust | 25% Upkeep | Solo / Duo ONLY | Monthly?
A reading taken now shows 0 players on In Rust We Trust | 25% Upkeep | Solo / Duo ONLY | Monthly, which has 30 slots. The seven-day average is 1 players, with a peak of 5. Averaged over the last 48 hours, the busiest hour was 02:00 UTC at 2 players.
How does In Rust We Trust | 25% Upkeep | Solo / Duo ONLY | Monthly rank against other Rust servers?
In Rust We Trust | 25% Upkeep | Solo / Duo ONLY | Monthly is #583 in North America and #3,536 worldwide on the past week's player hours, within the top 16% of ranked servers.
Operator and location
How reliably does In Rust We Trust | 25% Upkeep | Solo / Duo ONLY | Monthly stay online?
In Rust We Trust | 25% Upkeep | Solo / Duo ONLY | Monthly is up at the moment. The uptime it reports puts its last restart about 17 hours ago. It was up 90% of the time across the last 7 full days: 151 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Does In Rust We Trust | 25% Upkeep | Solo / Duo ONLY | Monthly hold a steady tick rate?
The 48-hour average is 106 server fps; 84 is the lowest observed. The world held up to 131,172 entities at its peak, buildings and deployables included. It reached a ceiling of 3,837 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does In Rust We Trust | 25% Upkeep | Solo / Duo ONLY | Monthly run from?
In North America In Rust We Trust | 25% Upkeep | Solo / Duo ONLY | Monthly lists itself, with the tag NA. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 98.180.216.185:28015.
Which Rust version is In Rust We Trust | 25% Upkeep | Solo / Duo ONLY | Monthly running?
Rust network protocol 2635 and build 168909 on Windows is what In Rust We Trust | 25% Upkeep | Solo / Duo ONLY | Monthly runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on In Rust We Trust | 25% Upkeep | Solo / Duo ONLY | Monthly?
4 players, on average, was the busiest crowd at its recent wipes. 44 hours into the latest wipe, the crowd reached its peak. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. It fell under half by day 4 in the wipes where it didn't hold.
On what timetable does In Rust We Trust | 25% Upkeep | Solo / Duo ONLY | Monthly run its wipes?
The force wipe is the only wipe In Rust We Trust | 25% Upkeep | Solo / Duo ONLY | Monthly takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 26 days 20 hours is how long the current world has been running. The tags it publishes carry a monthly wipe schedule.
Server tags
What do the server tags on In Rust We Trust | 25% Upkeep | Solo / Duo ONLY | Monthly mean?
The game's server browser reads the tags In Rust We Trust | 25% Upkeep | Solo / Duo ONLY | Monthly publishes: gmvanilla (Game mode): You'll find vanilla survival here; mp30 (Max players): 30 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): Oxide (uMod) is the plugin framework running here; NA (North America): North America is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does In Rust We Trust | 25% Upkeep | Solo / Duo ONLY | Monthly appear?
You will find In Rust We Trust | 25% Upkeep | Solo / Duo ONLY | Monthly on the following Rust Server Trends lists: Rust community servers without the side modes, North America Rust servers and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How to join
How do you connect to In Rust We Trust | 25% Upkeep | Solo / Duo ONLY | Monthly?
You can connect by pressing F1 in Rust and typing client.connect 98.180.216.185:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. Rust's premium status is required to join.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.