Station XX-5282 · recording
EventfulGaming Rust Server
Online 98.142.246.106:28015 checked 12m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 2
- Rank
- #5,282
- top 24%
- Last wipe
- 3d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +2into Tue 22:00 UTC
- Peak · 48 h
- 2most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on EventfulGaming Rust Server?
The procedural map on EventfulGaming Rust Server is size 3,000 with seed 1337, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on EventfulGaming Rust Server?
No gather rate appears in the name of EventfulGaming Rust Server. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.
Population
What is the current population on EventfulGaming Rust Server?
A reading taken now shows 0 players on EventfulGaming Rust Server, which has 50 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 2. Averaged over the last 48 hours, the busiest hour was 18:00 UTC at 2 players.
How does EventfulGaming Rust Server rank against other Rust servers?
On player hours for the past week, EventfulGaming Rust Server sits at #5,282, which puts it inside the top 24% of every ranked server.
Server details
How reliably does EventfulGaming Rust Server stay online?
EventfulGaming Rust Server is up at the moment. Going by the uptime figure it reports, it restarted about 3 days 16 hours ago. 71 of 72 hours in the last 3 full days were up time, 99% of the total. On 25 October 2026 it was recorded for the first time by Rust Server Trends.
Does EventfulGaming Rust Server hold a steady tick rate?
Across the last 48 hours it averaged 238 server fps, with a floor of 230. At its highest, it carried 47,587 entities: buildings, deployables and the world's other contents. Its highest memory use was 2,329 MB. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is EventfulGaming Rust Server hosted?
Nothing about a region comes from EventfulGaming Rust Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 98.142.246.106:28015 is the address it uses.
Which Rust version is EventfulGaming Rust Server running?
Rust network protocol 2635 and build 168909 on Linux is what EventfulGaming Rust Server runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
On what timetable does EventfulGaming Rust Server run its wipes?
The rhythm of EventfulGaming Rust Server cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 3 days 18 hours is how long the current world has been running.
Tags
What do the server tags on EventfulGaming Rust Server mean?
Tags published by EventfulGaming Rust Server and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does EventfulGaming Rust Server appear?
These Rust Server Trends lists include EventfulGaming Rust Server: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How to join
What steps get you onto EventfulGaming Rust Server?
Enter client.connect 98.142.246.106:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.