Station XX-1902 · recording
The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly
Online 98.142.11.17:25565 checked 10m ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.5▼falling
- −3 players on the day
- 7-day average
- 3
- peak 10
- Rank
- #1,902
- top 9%
- Last wipe
- 15d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.5▼falling−3 players
- Sharpest hour
- +4into Tue 20:00 UTC
- Peak · 48 h
- 9most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 9% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 6players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 43 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 14 Oct, 05:10 UTC15d ago | M0.8▲rising | 6 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly?
Generated by the game, the map on The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly is procedural, size 4,000 with seed 1337. From this page you can look at it on RustMaps, since the same size and seed give the same map. The name of its map is Custom Map.
Which settings and rules apply on The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly?
Its name points to a gather rate of 2x on The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly?
At this moment, The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly records 0 players across 100 slots. The seven-day average is 3 players, with a peak of 10. The last 48 hours show their highest activity at 21:00 UTC, averaging 8 players.
How does The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly rank against other Rust servers?
The last seven days of player hours place The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly at #1,902, in the top 9% of all ranked servers.
Operator and location
How reliably does The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly stay online?
As recorded now, The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly is running. Its reported uptime points to a restart about 11 hours ago. Of the 168 hours in the last 7 full days, it was up for 162, or 96% of the time. 14 October 2026 is when Rust Server Trends first recorded it.
Does The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly hold a steady tick rate?
Across the last 48 hours it averaged 142 server fps, with a floor of 95. The world held up to 115,812 entities at its peak, buildings and deployables included. Its highest memory use was 3,545 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly hosted?
No region is published by The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 98.142.11.17:25565 is the address it uses.
What build of Rust does The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly use?
The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly?
6 players, on average, was the busiest crowd at its recent wipes. 43 hours into the latest wipe, the crowd reached its peak.
On what timetable does The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly run its wipes?
Too few wipes of The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 15 days 3 hours.
Lists and tags
What do the server tags on The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly mean?
Tags published by The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly appear?
You will find The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly on the following Rust Server Trends lists: 2x Rust servers, listed live and Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Connecting
What steps get you onto The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly?
To join, enter client.connect 98.142.11.17:25565 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.