Rust Server TrendsSeismic network · station log
Recording Stations11,695 Players53,611 Active3,212 Wipes · 3 h137 48 h

Station XX-1902 · recording

The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly

Online 98.142.11.17:25565 checked 10m ago

2x moddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.5falling
−3 players on the day
7-day average
3
peak 10
Rank
#1,902
top 9%
Last wipe
15d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-1902 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.5falling−3 players
Sharpest hour
+4into Tue 20:00 UTC
Peak · 48 h
9most players in any hour
Channel 1 · calibrated

Players

AveragePeak
02.557.51011:0019:0003:0010:0000:0008:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040011:0019:0003:0010:0000:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
6players, last three wipes

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 43 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 14 Oct, 05:10 UTC15d ago M0.8rising 6 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 817 on average
692/ 750
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 605 on average
340/ 350
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 374 on average
106/ 150
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 352 on average
130/ 150
Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 332 on average
1002/ 1030
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 314 on average
146/ 1000
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly?

Generated by the game, the map on The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly is procedural, size 4,000 with seed 1337. From this page you can look at it on RustMaps, since the same size and seed give the same map. The name of its map is Custom Map.

Which settings and rules apply on The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly?

Its name points to a gather rate of 2x on The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly?

At this moment, The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly records 0 players across 100 slots. The seven-day average is 3 players, with a peak of 10. The last 48 hours show their highest activity at 21:00 UTC, averaging 8 players.

How does The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly rank against other Rust servers?

The last seven days of player hours place The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly at #1,902, in the top 9% of all ranked servers.

Operator and location

How reliably does The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly stay online?

As recorded now, The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly is running. Its reported uptime points to a restart about 11 hours ago. Of the 168 hours in the last 7 full days, it was up for 162, or 96% of the time. 14 October 2026 is when Rust Server Trends first recorded it.

Does The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly hold a steady tick rate?

Across the last 48 hours it averaged 142 server fps, with a floor of 95. The world held up to 115,812 entities at its peak, buildings and deployables included. Its highest memory use was 3,545 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly hosted?

No region is published by The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 98.142.11.17:25565 is the address it uses.

What build of Rust does The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly use?

The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly?

6 players, on average, was the busiest crowd at its recent wipes. 43 hours into the latest wipe, the crowd reached its peak.

On what timetable does The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly run its wipes?

Too few wipes of The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 15 days 3 hours.

Lists and tags

What do the server tags on The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly mean?

Tags published by The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly appear?

You will find The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly on the following Rust Server Trends lists: 2x Rust servers, listed live and Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Connecting

What steps get you onto The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly?

To join, enter client.connect 98.142.11.17:25565 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players The server has 100 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.