Rust Server TrendsSeismic network · station log
Recording Stations11,849 Players82,249 Active3,916 Wipes · 3 h168 48 h

Station XX-15883 · no signal

New Eden Rising test map

Offline 97.127.93.64:28015 checked 17d ago

Connect
Players now
0/ 15
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,883
top 72%
Last wipe
52d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15883 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 15 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 508 on average
710/ 750
Rustoria.co - EU Main EU · groups of 16+ · weekly · 343 on average
58/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 339 on average
99/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 315 on average
403/ 450
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average
217/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 260 on average
181/ 250
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on New Eden Rising test map?

The procedural map on New Eden Rising test map is size 4,050 with seed 237289752, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on New Eden Rising test map?

You will find no gather rate in the name of New Eden Rising test map. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on New Eden Rising test map?

A reading taken now finds New Eden Rising test map offline; the most recent activity was 17 days 3 hours ago.

How does New Eden Rising test map rank against other Rust servers?

Over the last seven days, New Eden Rising test map recorded enough player hours to reach #15,883 worldwide, placing it in the top 72% of all ranked servers.

Server facts

How reliably does New Eden Rising test map stay online?

No contact with New Eden Rising test map right now, and the last recorded contact was 17 days 3 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Which region does New Eden Rising test map run from?

Nothing about a region comes from New Eden Rising test map. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 97.127.93.64:28015.

What build of Rust does New Eden Rising test map use?

On Windows, New Eden Rising test map runs Rust network protocol 2633 and build 163207. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

On what timetable does New Eden Rising test map run its wipes?

Too few wipes of New Eden Rising test map are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 52 days 14 hours.

Server tags

What do the server tags on New Eden Rising test map mean?

These are the tags New Eden Rising test map publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp15 (Max players): Slots: 15; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs163207 (Build): It runs game build 163207; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does New Eden Rising test map appear?

These Rust Server Trends lists include New Eden Rising test map: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

What steps get you onto New Eden Rising test map?

You can connect by pressing F1 in Rust and typing client.connect 97.127.93.64:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp15,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp15
Max players Slots: 15.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs163207
Build It runs game build 163207.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.