Station XX-14827 · no signal
AoD Test Server
Offline 96.59.32.155:28015 checked 26d ago
- Players now
- 1/ 50
- 2% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #14,827
- top 63%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- 8d 9h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 9h. The force wipe · high confidence
- wipe-day peak
- 1players, last three wipes
Coming wipes
- 8d 9hThu 5 Nov, 19:00 UTCFW
- 36d 9hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 18:07 UTC FW26d ago | M0.0▲rising | 1 | – | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on AoD Test Server?
AoD Test Server runs a procedural map of size 4,096 with seed 1337, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. You will find the map named Custom Map.
Which settings and rules apply on AoD Test Server?
No gather rate appears in the name of AoD Test Server. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.
Population
What is the current population on AoD Test Server?
AoD Test Server is not responding at this moment and is offline, last seen 26 days 14 hours ago.
How does AoD Test Server rank against other Rust servers?
On player hours for the past week, AoD Test Server sits at #14,827, which puts it inside the top 63% of every ranked server.
Server facts
How reliably does AoD Test Server stay online?
AoD Test Server is down at the moment; the last recorded contact was 26 days 14 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 1 October 2026 it was recorded for the first time by Rust Server Trends.
Which region does AoD Test Server run from?
Nothing about a region comes from AoD Test Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 96.59.32.155:28015 is the address it uses.
Which Rust version is AoD Test Server running?
Rust network protocol 2634 and build 166494 on Windows is what AoD Test Server runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on AoD Test Server?
On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 0 hours after the wipe.
On what timetable does AoD Test Server run its wipes?
The force wipe is the only wipe AoD Test Server takes, once a month. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 26 days 15 hours.
Tags
What do the server tags on AoD Test Server mean?
These are the tags AoD Test Server publishes for the browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does AoD Test Server appear?
You will find AoD Test Server on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to join
How do you connect to AoD Test Server?
You can connect by pressing F1 in Rust and typing client.connect 96.59.32.155:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.