Rust Server TrendsSeismic network · station log
Recording Stations11,721 Players48,587 Active3,224 Wipes · 3 h110 48 h

Station XX-15411 · no signal

DubRust

Offline 96.58.19.191:28015 checked 7d ago

Connect
Players now
0/ 16
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,411
top 69%
Last wipe
72d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15411 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 16 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 560 on average
250/ 275
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
183/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 292 on average
35/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 291 on average
17/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average
45/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average
53/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on DubRust?

Generated by the game, the map on DubRust is procedural, size 4,000 with seed 1337. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on DubRust?

No gather rate appears in the name of DubRust. The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on DubRust right now?

DubRust is not responding at this moment and is offline, last seen 7 days 22 hours ago. The population averaged 0 players over the past week.

How does DubRust rank against other Rust servers?

Over the last seven days, DubRust recorded enough player hours to reach #15,411 worldwide, placing it in the top 69% of all ranked servers.

Server details

How reliably does DubRust stay online?

No contact with DubRust right now, and the last recorded contact was 7 days 22 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Which region does DubRust run from?

No region is published by DubRust. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 96.58.19.191:28015.

Which Rust version is DubRust running?

Rust network protocol 2632 and build 160953 on Linux is what DubRust runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

On what timetable does DubRust run its wipes?

Too few wipes of DubRust are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 72 days 10 hours is how long the current world has been running.

Tags

What do the server tags on DubRust mean?

These are the tags DubRust publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp16 (Max players): 16 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2632 (Protocol): To connect, your game must be on the same protocol, 2632; cs160953 (Build): The game build is 160953; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does DubRust appear?

These Rust Server Trends lists include DubRust: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

How do you connect to DubRust?

To join, enter client.connect 96.58.19.191:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://thedubhouse.com.

Instrument codes

Server tags

what each one means

Published as mp16,ptrak,$r?,v2632,gmrust,cs160953,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp16
Max players 16 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2632
Protocol To connect, your game must be on the same protocol, 2632.
cs160953
Build The game build is 160953.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.