Rust Server TrendsSeismic network · station log
Recording Stations11,886 Players104,326 Active3,964 Wipes · 3 h514 48 h

Station XX-16958 · no signal

My Untitled Rust Server

Offline 96.55.44.196:62221 checked 31d ago

Connect
Players now
0/ 4
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,958
top 71%
Last wipe
31d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-16958 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 4 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 510 on average
303/ 375
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
406/ 475
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 281 on average
962/ 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average
44/ 100
eulongtest (private perf box) EU · groups of 14+ · monthly · 267 on average
480/ 8
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
986/ 1000
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on My Untitled Rust Server?

The map on My Untitled Rust Server is procedural, produced by the game.

Which settings and rules apply on My Untitled Rust Server?

No gather rate appears in the name of My Untitled Rust Server. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on My Untitled Rust Server?

No players are recorded on My Untitled Rust Server at this moment; it is offline, and the last sighting was 31 days 13 hours ago.

How does My Untitled Rust Server rank against other Rust servers?

Over the last seven days, My Untitled Rust Server recorded enough player hours to reach #16,958 worldwide, placing it in the top 71% of all ranked servers.

Server details

How reliably does My Untitled Rust Server stay online?

No contact with My Untitled Rust Server right now, and the last recorded contact was 31 days 13 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 28 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does My Untitled Rust Server run from?

Nothing about a region comes from My Untitled Rust Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 96.55.44.196:62221.

What build of Rust does My Untitled Rust Server use?

Rust network protocol 2633 and build 164566 on Windows is what My Untitled Rust Server runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

How often does My Untitled Rust Server wipe, and on which days?

The rhythm of My Untitled Rust Server cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 31 days 13 hours is how long the current world has been running.

Tags

What do the server tags on My Untitled Rust Server mean?

These are the tags My Untitled Rust Server publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): Slots: 4; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs164566 (Build): The game build is 164566; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does My Untitled Rust Server appear?

These Rust Server Trends lists include My Untitled Rust Server: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

How do you connect to My Untitled Rust Server?

To join, enter client.connect 96.55.44.196:62221 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs164566,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players Slots: 4.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs164566
Build The game build is 164566.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.