Rust Server TrendsSeismic network · station log
Recording Stations11,730 Players70,266 Active3,619 Wipes · 3 h130 48 h

Station XX-15452 · no signal

My Untitled Rust Server

Offline 96.55.44.196:60639 checked 36d ago

Connect
Players now
0/ 4
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,452
top 67%
Last wipe
36d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15452 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 4 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 541 on average
659/ 700
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
414/ 475
Rustoria.co - EU Main EU · groups of 16+ · weekly · 310 on average
35/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 310 on average
52/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 270 on average
219/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 266 on average
112/ 150
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on My Untitled Rust Server?

My Untitled Rust Server uses a procedural map, which the game generates.

Which settings and rules apply on My Untitled Rust Server?

No gather rate appears in the name of My Untitled Rust Server. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on My Untitled Rust Server?

My Untitled Rust Server is not responding at this moment and is offline, last seen 36 days 20 hours ago.

How does My Untitled Rust Server rank against other Rust servers?

On player hours for the past week, My Untitled Rust Server sits at #15,452, which puts it inside the top 67% of every ranked server.

Operator and location

How reliably does My Untitled Rust Server stay online?

No contact with My Untitled Rust Server right now, and the last recorded contact was 36 days 20 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 21 September 2026.

Which region does My Untitled Rust Server run from?

A region is not published by My Untitled Rust Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 96.55.44.196:60639.

What build of Rust does My Untitled Rust Server use?

Rust network protocol 2633 and build 164566 on Windows is what My Untitled Rust Server runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

How often does My Untitled Rust Server wipe, and on which days?

Too few wipes of My Untitled Rust Server are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 36 days 20 hours.

Lists and tags

What do the server tags on My Untitled Rust Server mean?

Tags published by My Untitled Rust Server and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp4 (Max players): 4 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs164566 (Build): The game build is 164566; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does My Untitled Rust Server appear?

These Rust Server Trends lists include My Untitled Rust Server: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

What steps get you onto My Untitled Rust Server?

Enter client.connect 96.55.44.196:60639 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs164566,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp4
Max players 4 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs164566
Build The game build is 164566.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.