Rust Server TrendsSeismic network · station log
Recording Stations11,789 Players63,543 Active3,532 Wipes · 3 h121 48 h

Station XX-10029 · no signal

BrothersInArms

Offline 96.50.5.41:28015 checked 2d ago

Connect
Players now
2/ 10
20% full
Motion · 24 h
M –
too few hourly readings
7-day average
2
peak 2
Rank
#10,029
top 45%
Last wipe
20d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-10029 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
2of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct20 Oct24 Oct28 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 554 on average
476/ 500
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
280/ 300
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 295 on average
39/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 294 on average
31/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average
88/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average
111/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on BrothersInArms?

The procedural map on BrothersInArms is size 4,500 with seed 1586544950, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on BrothersInArms?

You will find no gather rate in the name of BrothersInArms. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on BrothersInArms?

A reading taken now finds BrothersInArms offline; the most recent activity was 2 days 23 hours ago. Across seven days this server recorded an average of 2 players and a peak of 2.

How does BrothersInArms rank against other Rust servers?

Over the last seven days, BrothersInArms recorded enough player hours to reach #10,029 worldwide, placing it in the top 45% of all ranked servers.

Operator and location

How reliably does BrothersInArms stay online?

As recorded now, BrothersInArms is not reachable, the last contact having been 2 days 23 hours ago. It was up 1% of the time across the last 7 full days: 2 of 168 hours. On 8 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does BrothersInArms run from?

A region is not published by BrothersInArms. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 96.50.5.41:28015.

What build of Rust does BrothersInArms use?

On Windows, BrothersInArms runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

How often does BrothersInArms wipe, and on which days?

The rhythm of BrothersInArms cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 20 days 17 hours.

Lists and tags

What do the server tags on BrothersInArms mean?

These are the tags BrothersInArms publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): 10 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does BrothersInArms appear?

The Rust Server Trends lists that take in BrothersInArms are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

What steps get you onto BrothersInArms?

Enter client.connect 96.50.5.41:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp10
Max players 10 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.