Rust Server TrendsSeismic network · station log
Recording Stations11,696 Players65,102 Active3,491 Wipes · 3 h113 48 h

Station XX-14084 · no signal

Duggy Solo

Offline 95.90.237.100:28015 checked 18d ago

Connect
Players now
1/ 1
100% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,084
top 64%
Last wipe
25d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-14084 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep6 Oct11 Oct16 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.7 daysbetween real wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 14:35 UTC25d ago M0.0steady 1 – running 1
Thu 1 Oct, 21:26 UTC FW26d ago M0.0rising 1 – 0.7 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 540 on average
674/ 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
406/ 425
Rustoria.co - EU Main EU · groups of 16+ · weekly · 312 on average
45/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 311 on average
49/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 272 on average
173/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average
101/ 125
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Duggy Solo?

The map on Duggy Solo is procedural, produced by the game.

Which settings and rules apply on Duggy Solo?

The name of Duggy Solo gives no gather rate. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on Duggy Solo right now?

No players are recorded on Duggy Solo at this moment; it is offline, and the last sighting was 18 days 16 hours ago.

How does Duggy Solo rank against other Rust servers?

The last seven days of player hours place Duggy Solo at #14,084, in the top 64% of all ranked servers.

Server facts

How reliably does Duggy Solo stay online?

No contact with Duggy Solo right now, and the last recorded contact was 18 days 16 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.

Which region does Duggy Solo run from?

No region is published by Duggy Solo. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 95.90.237.100:28015.

What build of Rust does Duggy Solo use?

Rust network protocol 2634 and build 166494 on Windows is what Duggy Solo runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on Duggy Solo?

The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 1 hours after the wipe.

On what timetable does Duggy Solo run its wipes?

On record so far are too few of Duggy Solo's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 25 days 20 hours is how long the current world has been running.

Tags

What do the server tags on Duggy Solo mean?

The game's server browser reads the tags Duggy Solo publishes: gmrust (Game mode): Survival in standard Rust; mp1 (Max players): Slots: 1; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Duggy Solo appear?

The Rust Server Trends lists that take in Duggy Solo are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

What steps get you onto Duggy Solo?

You can connect by pressing F1 in Rust and typing client.connect 95.90.237.100:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp1
Max players Slots: 1.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166494
Build Game build: 166494.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.