Station XX-16413 · no signal
Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09]
Offline 95.85.249.130:35025 checked 27d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,413
- top 69%
- Last wipe
- 40d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09]?
The map on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] is procedural, produced by the game.
Which settings and rules apply on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09]?
2x gather is what Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] runs, judging by its name. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Live population
How many players are recorded on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] right now?
No players are recorded on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] at this moment; it is offline, and the last sighting was 27 days 22 hours ago.
How does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] rank against other Rust servers?
On player hours for the past week, Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] sits at #16,413, which puts it inside the top 69% of every ranked server.
Server facts
How reliably does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] stay online?
Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] is down at the moment; the last recorded contact was 27 days 22 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 1 October 2026 is when Rust Server Trends first recorded it.
Where in the world is Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] hosted?
A region is not published by Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09]. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 95.85.249.130:35025 is the address it uses.
Which Rust version is Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] running?
Rust network protocol 2633 and build 165217 on Linux is what Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
How often does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] wipe, and on which days?
On record so far are too few of Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09]'s wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 40 days 2 hours.
Lists and tags
What do the server tags on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] mean?
The game's server browser reads the tags Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] publishes: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] appear?
The Rust Server Trends lists that take in Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] are: 2x Rust servers, listed live and Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Join the server
What steps get you onto Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09]?
To join, enter client.connect 95.85.249.130:35025 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.