Rust Server TrendsSeismic network · station log
Recording Stations11,736 Players70,701 Active3,622 Wipes · 3 h133 48 h

Station EU-16413 · no signal

Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 25.09]

Offline EU 95.85.249.130:35015 checked 26d ago

10x biweekly wipes moddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,413
top 69% · #2523 in EU
Last wipe
33d ago
biweekly schedule
Next wipe
8d 6h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EU-16413 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep26 Sep29 Sep2 Oct5 Oct8 Oct

Top 69% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe · high confidence

Coming wipes

  1. 8d 6hThu 5 Nov, 19:00 UTCFW
  2. 8d 14hFri 6 Nov, 03:34 UTC
  3. 22d 14hFri 20 Nov, 03:34 UTC
  4. 36d 6hThu 3 Dec, 19:00 UTCFW
  5. 36d 14hFri 4 Dec, 03:34 UTC

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 25 Sep, 03:34 UTC33d ago – – – – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop] EU · groups of 8+ · 10x · biweekly · 77 on average
95/ 150
PROSTOJ CLASSIC #5 [X10|SKINS] EU · groups of 100+ · 10x · biweekly · 10 on average
13/ 100
[EU] Wild Sanctuary • PvE X10 • XP/SHOP/EVENTS EU · groups of 8+ · 10x · biweekly · 3 on average
2/ 50
Turbo Rust 10x | PvP | MyMini | SkinBox | x10 EU · groups of 20+ · 10x · biweekly · 2 on average
2/ 10
Atlas - EU 10x | No BPs | Kits | Shop EU · groups of 20+ · 10x · weekly · 341 on average
443/ 450
KRAKEN | X10 | EU | KITS | RP | FPS+ EU · groups of 14+ · 10x · weekly · 150 on average
158/ 400
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 25.09]?

Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 25.09] uses a procedural map, which the game generates.

Which settings and rules apply on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 25.09]?

Going by its name, Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 25.09] runs 10x gather. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 25.09]?

A reading taken now finds Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 25.09] offline; the most recent activity was 26 days 21 hours ago.

How does Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 25.09] rank against other Rust servers?

Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 25.09] is #2,523 in Europe and #16,413 worldwide on the past week's player hours, within the top 69% of ranked servers.

Server details

How reliably does Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 25.09] stay online?

As recorded now, Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 25.09] is not reachable, the last contact having been 26 days 21 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 23 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 25.09] hosted?

The EU tag is how Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 25.09] lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 95.85.249.130:35015.

What build of Rust does Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 25.09] use?

Rust network protocol 2633 and build 165217 on Linux is what Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 25.09] runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

How often does Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 25.09] wipe, and on which days?

The prediction follows its tag, because too few of Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 25.09]'s wipes are on record to confirm its schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 33 days 9 hours is how long the current world has been running. Its tags state that it wipes every two weeks.

Lists and tags

What do the server tags on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 25.09] mean?

Tags published by Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 25.09] and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): Slots: 100; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): It runs game build 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^b (Biweekly): A wipe comes every second week; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 25.09] appear?

The Rust Server Trends lists that take in Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 25.09] are: 10x Rust servers, EU Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 10x.

Connecting

What steps get you onto Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 25.09]?

To join, enter client.connect 95.85.249.130:35015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^b,EU,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players Slots: 100.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs165217
Build It runs game build 165217.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly A wipe comes every second week.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.