Station XX-15873 · no signal
[DEV] JackpotRust Server
Offline 95.78.57.193:28015 checked 19d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,873
- top 72%
- Last wipe
- 19d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 9 Oct, 10:24 UTC19d ago | M0.0■steady | 0 | – | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on [DEV] JackpotRust Server?
The map on [DEV] JackpotRust Server is procedural, produced by the game.
Which settings and rules apply on [DEV] JackpotRust Server?
You will find no gather rate in the name of [DEV] JackpotRust Server. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. The server has VAC off, Valve's anti-cheat.
Live population
What is the current population on [DEV] JackpotRust Server?
[DEV] JackpotRust Server is not responding at this moment and is offline, last seen 19 days 8 hours ago.
How does [DEV] JackpotRust Server rank against other Rust servers?
Over the last seven days, [DEV] JackpotRust Server recorded enough player hours to reach #15,873 worldwide, placing it in the top 72% of all ranked servers.
Operator and location
How reliably does [DEV] JackpotRust Server stay online?
[DEV] JackpotRust Server is down at the moment; the last recorded contact was 19 days 8 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 8 October 2026 it was recorded for the first time by Rust Server Trends.
Which region does [DEV] JackpotRust Server run from?
Nothing about a region comes from [DEV] JackpotRust Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 95.78.57.193:28015 is the address it uses.
What build of Rust does [DEV] JackpotRust Server use?
Rust network protocol 2634 and build 167398 on Windows is what [DEV] JackpotRust Server runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on [DEV] JackpotRust Server?
0 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe, the crowd peaked.
How often does [DEV] JackpotRust Server wipe, and on which days?
Too few wipes of [DEV] JackpotRust Server are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 19 days 8 hours.
Tags
What do the server tags on [DEV] JackpotRust Server mean?
These are the tags [DEV] JackpotRust Server publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): Slots: 10; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does [DEV] JackpotRust Server appear?
You will find [DEV] JackpotRust Server on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connecting
How do you connect to [DEV] JackpotRust Server?
To join, enter client.connect 95.78.57.193:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.