Rust Server TrendsSeismic network · station log
Recording Stations11,803 Players69,659 Active3,689 Wipes · 3 h127 48 h

Station XX-15810 · no signal

Arizona rust

Offline 95.78.209.31:28015 checked 33d ago

Connect
Players now
0/ 15
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,810
top 71%
Last wipe
33d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15810 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 15 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 511 on average
616/ 700
Rustoria.co - EU Main EU · groups of 16+ · weekly · 340 on average
41/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 337 on average
76/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 316 on average
316/ 400
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average
140/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 261 on average
138/ 225
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Arizona rust?

The map on Arizona rust is procedural, produced by the game.

Which settings and rules apply on Arizona rust?

You will find no gather rate in the name of Arizona rust. The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on Arizona rust right now?

A reading taken now finds Arizona rust offline; the most recent activity was 33 days 4 hours ago.

How does Arizona rust rank against other Rust servers?

On player hours for the past week, Arizona rust sits at #15,810, which puts it inside the top 71% of every ranked server.

Server facts

How reliably does Arizona rust stay online?

No contact with Arizona rust right now, and the last recorded contact was 33 days 4 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 24 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does Arizona rust run from?

A region is not published by Arizona rust. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 95.78.209.31:28015 is the address it uses.

What build of Rust does Arizona rust use?

Arizona rust is running Rust network protocol 2633 and build 165217 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

How often does Arizona rust wipe, and on which days?

The rhythm of Arizona rust cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 33 days 7 hours.

Tags

What do the server tags on Arizona rust mean?

These are the tags Arizona rust publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): 15 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Arizona rust appear?

These Rust Server Trends lists include Arizona rust: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

How do you connect to Arizona rust?

You can connect by pressing F1 in Rust and typing client.connect 95.78.209.31:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp15,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp15
Max players 15 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs165217
Build It runs game build 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.