Rust Server TrendsSeismic network · station log
Recording Stations11,774 Players84,256 Active3,879 Wipes · 3 h169 48 h

Station XX-14182 · no signal

Rust Training Server

Offline 95.71.25.124:28015 checked 13d ago

Connect
Players now
1/ 4
25% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,182
top 66%
Last wipe
15d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-14182 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 4 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct16 Oct18 Oct19 Oct21 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 545 on average
703/ 750
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
471/ 500
Rustoria.co - EU Main EU · groups of 16+ · weekly · 305 on average
47/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 305 on average
62/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 267 on average
163/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 263 on average
216/ 250
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Rust Training Server?

The map on Rust Training Server is procedural, produced by the game.

Which settings and rules apply on Rust Training Server?

You will find no gather rate in the name of Rust Training Server. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on Rust Training Server?

A reading taken now finds Rust Training Server offline; the most recent activity was 13 days 20 hours ago.

How does Rust Training Server rank against other Rust servers?

The last seven days of player hours place Rust Training Server at #14,182, in the top 66% of all ranked servers.

Operator and location

How reliably does Rust Training Server stay online?

As recorded now, Rust Training Server is not reachable, the last contact having been 13 days 20 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 13 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does Rust Training Server run from?

No region is published by Rust Training Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 95.71.25.124:28015 is the address it uses.

What build of Rust does Rust Training Server use?

Rust Training Server is running Rust network protocol 2634 and build 167781 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

How often does Rust Training Server wipe, and on which days?

Too few wipes of Rust Training Server are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 15 days 2 hours is how long the current world has been running.

Server tags

What do the server tags on Rust Training Server mean?

These are the tags Rust Training Server publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp4 (Max players): Slots: 4; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Rust Training Server appear?

The Rust Server Trends lists that take in Rust Training Server are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

What steps get you onto Rust Training Server?

Enter client.connect 95.71.25.124:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp4
Max players Slots: 4.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.