Station XX-7072 · no signal
s2
Offline 95.70.185.216:28015 checked 5h ago
- Players now
- 1/ 10
- 10% full
- Motion · 24 h
- M0.0▲rising
- +1 players on the day
- 7-day average
- 1
- peak 1
- Rank
- #7,072
- top 32%
- Last wipe
- 11d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 10 slots
- Motion · 24 h
- M0.0▲rising+1 players
- Sharpest hour
- +1into Wed 12:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 6.8 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 4
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 17 Oct, 05:55 UTC11d ago | M0.0▲rising | 1 | – | running | 0 | |
| Sun 4 Oct, 01:48 UTC24d ago | M0.0▲rising | 1 | halved by day 4 | 13.2 days | 0 | |
| Sat 3 Oct, 16:28 UTC25d ago | M0.0▲rising | 1 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on s2?
s2 uses a procedural map, which the game generates.
Which settings and rules apply on s2?
No gather rate appears in the name of s2. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. Anti-cheat is off: VAC, from Valve.
Live population
What is the current population on s2?
s2 is not responding at this moment and is offline, last seen 5 hours ago. The seven-day average is 1 players, with a peak of 1. The busiest point in the last 48 hours came at 12:00 UTC, averaging 1 players.
How does s2 rank against other Rust servers?
On player hours for the past week, s2 sits at #7,072, which puts it inside the top 32% of every ranked server.
Server facts
How reliably does s2 stay online?
No contact with s2 right now, and the last recorded contact was 5 hours ago. 16 of 168 hours in the last 7 full days were up time, 10% of the total. 13 September 2026 is when Rust Server Trends first recorded it.
Where in the world is s2 hosted?
Nothing about a region comes from s2. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 95.70.185.216:28015 is the address it uses.
What build of Rust does s2 use?
s2 is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on s2?
The recent wipes averaged a busiest count of 1 players. 1 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. By day 4 it fell below half in the wipes where it didn't hold.
On what timetable does s2 run its wipes?
There is no next wipe to predict at s2, since its wipes fall at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 11 days 14 hours is how long the current world has been running.
Lists and tags
What do the server tags on s2 mean?
These are the tags s2 publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does s2 appear?
These Rust Server Trends lists include s2: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connecting
How do you connect to s2?
You can connect by pressing F1 in Rust and typing client.connect 95.70.185.216:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.