Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h98 48 h

Station XX-6950 · no signal

trepa228

Offline 95.70.126.107:28015 checked 1d ago

Connect
Players now
1/ 10
10% full
Motion · 24 h
M0.0rising
+1 players on the day
7-day average
1
peak 1
Rank
#6,950
top 31%
No wipes
resets
5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Seismic record · station XX-6950 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 10 slots
Motion · 24 h
M0.0rising+1 players
Sharpest hour
+1into Tue 05:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75104:0005:0006:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Event catalogue

World resets

a new world every few hours; none of these counts as a wipe
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 24 Oct, 04:04 UTC4d ago – – – – – 0
Sat 24 Oct, 03:37 UTC4d ago – – – – – 0
Sat 24 Oct, 03:03 UTC4d ago – – – – – 0
Sat 24 Oct, 02:47 UTC4d ago – – – – – 0
Sat 24 Oct, 02:28 UTC4d ago – – – – – 0
Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10 EU · groups of 8+ · weekly · 129 on average
110/ 300
-2stoned | Solo/Duo/Trios | Beginner Friendly | Low Decay EU · groups of 8+ · monthly · 28 on average
34/ 150
-2stoned | Monthly | Solo/Duos | Beginner Friendly | Low Decay EU · groups of 8+ · monthly · 8 on average
10/ 150
My Rust server | Powered by AMP groups of 8+ · 2 on average
1/ 5
Era Rust - Vanilla | НОВИЧКИ | РУССКИЙ 22.10 EU · groups of 8+ · monthly · 2 on average
10/ 200
My Untitled Rust Server groups of 8+ · 1 on average
1/ 500
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on trepa228?

trepa228 uses a procedural map, which the game generates.

Which settings and rules apply on trepa228?

You will find no gather rate in the name of trepa228. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched off.

Live population

How many players are recorded on trepa228 right now?

No players are recorded on trepa228 at this moment; it is offline, and the last sighting was 36 hours ago. Averaged across the last seven days the population was 1 players, reaching a peak of 1. The busiest point in the last 48 hours came at 05:00 UTC, averaging 1 players.

How does trepa228 rank against other Rust servers?

The last seven days of player hours place trepa228 at #6,950, in the top 31% of all ranked servers.

Server details

How reliably does trepa228 stay online?

No contact with trepa228 right now, and the last recorded contact was 36 hours ago. Of the 72 hours in the last 3 full days, it was up for 12, or 17% of the time. 24 October 2026 is when Rust Server Trends first recorded it.

Where in the world is trepa228 hosted?

A region is not published by trepa228. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 95.70.126.107:28015 is the address it uses.

What build of Rust does trepa228 use?

On Windows, trepa228 runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

On what timetable does trepa228 run its wipes?

None of the resets at trepa228 counts as a wipe. It keeps no wipe schedule, since a new world is made every few hours.

Server tags

What do the server tags on trepa228 mean?

Tags published by trepa228 and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does trepa228 appear?

You will find trepa228 on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Connecting

What steps get you onto trepa228?

To join, enter client.connect 95.70.126.107:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.