Rust Server TrendsSeismic network · station log
Recording Stations11,626 Players40,809 Active2,991 Wipes · 3 h88 48 h

Station XX-2821 · recording

[UA] Bukovyna Classic

Online 95.67.125.216:28020 checked 11m ago

vanilla
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
1
peak 6
Rank
#2,821
top 13%
Last wipe
5d ago
no schedule published
Next wipe
1d 2h
Fri 30 Oct, 10:51 UTC
Seismic record · station XX-2821 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−2into Wed 22:00 UTC
Peak · 48 h
3most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

a steady gap

Next wipe Friday 30 October, 10:51 UTC, in 1d 2h. Every 6 days 23 hours · medium confidence

usual gap
7 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
8players, last three wipes
crowd held
60%else halves by day 2.5

Coming wipes

  1. 1d 2hFri 30 Oct, 10:51 UTC
  2. 7d 11hThu 5 Nov, 19:00 UTCFW
  3. 8d 1hFri 6 Nov, 09:42 UTC
  4. 15d 0hFri 13 Nov, 08:33 UTC
  5. 21d 23hFri 20 Nov, 07:24 UTC
  6. 28d 22hFri 27 Nov, 06:15 UTC
  7. 35d 11hThu 3 Dec, 19:00 UTCFW
  8. 35d 21hFri 4 Dec, 05:06 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 34 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 23 Oct, 12:00 UTC5d ago M0.8rising 6 – running 0
Fri 16 Oct, 11:11 UTC12d ago M0.6rising 6 held half 7 days 2
Fri 9 Oct, 12:20 UTC19d ago M1.0rising 11 halved by day 3 7 days 0
Fri 2 Oct, 15:30 UTC26d ago M1.2rising 15 halved by day 2 6.9 days 0
Fri 25 Sep, 12:18 UTC33d ago M0.6rising 5 held half 7.1 days 1
Sat 19 Sep, 08:04 UTC39d ago M0.8rising 6 held half 6.2 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 531 on average
277/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
209/ 225
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
19/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 280 on average
21/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
25/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average
94/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [UA] Bukovyna Classic?

Generated by the game, the map on [UA] Bukovyna Classic is procedural, size 4,250 with seed 1844. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on [UA] Bukovyna Classic?

The name of [UA] Bukovyna Classic gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on [UA] Bukovyna Classic?

At this moment, [UA] Bukovyna Classic records 0 players across 100 slots. The seven-day average is 1 players, with a peak of 6. Averaged over the last 48 hours, the busiest hour was 19:00 UTC at 3 players.

How does [UA] Bukovyna Classic rank against other Rust servers?

Over the last seven days, [UA] Bukovyna Classic recorded enough player hours to reach #2,821 worldwide, placing it in the top 13% of all ranked servers.

Server details

How reliably does [UA] Bukovyna Classic stay online?

Right now, you can reach [UA] Bukovyna Classic. The uptime it reports puts its last restart about 2 days 6 hours ago. 161 of 168 hours in the last 7 full days were up time, 96% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does [UA] Bukovyna Classic perform under load?

The 48-hour average is 31 server fps; 20 is the lowest observed. The world held up to 111,355 entities at its peak, buildings and deployables included. Memory use peaked at 3,913 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is [UA] Bukovyna Classic hosted?

Nothing about a region comes from [UA] Bukovyna Classic. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 95.67.125.216:28020 is the address it uses.

Which Rust version is [UA] Bukovyna Classic running?

On Windows, [UA] Bukovyna Classic runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on [UA] Bukovyna Classic?

On average, the busiest point of its recent wipes drew 8 players. 34 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 60% of its recent wipes. It fell under half by day 2.5 in the wipes where it didn't hold.

How often does [UA] Bukovyna Classic wipe, and on which days?

Lately the wipes at [UA] Bukovyna Classic have come about every 7 days. Friday 30 October at 10:51 UTC is when its next wipe is due. 5 days 19 hours is how long the current world has been running.

Lists and tags

What do the server tags on [UA] Bukovyna Classic mean?

These are the tags [UA] Bukovyna Classic publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): Slots: 100; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [UA] Bukovyna Classic appear?

You will find [UA] Bukovyna Classic on the following Rust Server Trends lists: Rust community servers without the side modes and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last week.

Connecting

How do you connect to [UA] Bukovyna Classic?

You can connect by pressing F1 in Rust and typing client.connect 95.67.125.216:28020 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://discord.com/invite/Wxfup8TNu2 is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players Slots: 100.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.