Station XX-2821 · recording
[UA] Bukovyna Classic
Online 95.67.125.216:28020 checked 11m ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 1
- peak 6
- Rank
- #2,821
- top 13%
- Last wipe
- 5d ago
- no schedule published
- Next wipe
- 1d 2h
- Fri 30 Oct, 10:51 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −2into Wed 22:00 UTC
- Peak · 48 h
- 3most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 13% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
a steady gapNext wipe Friday 30 October, 10:51 UTC, in 1d 2h. Every 6 days 23 hours · medium confidence
- usual gap
- 7 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 8players, last three wipes
- crowd held
- 60%else halves by day 2.5
Coming wipes
- 1d 2hFri 30 Oct, 10:51 UTC
- 7d 11hThu 5 Nov, 19:00 UTCFW
- 8d 1hFri 6 Nov, 09:42 UTC
- 15d 0hFri 13 Nov, 08:33 UTC
- 21d 23hFri 20 Nov, 07:24 UTC
- 28d 22hFri 27 Nov, 06:15 UTC
- 35d 11hThu 3 Dec, 19:00 UTCFW
- 35d 21hFri 4 Dec, 05:06 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 34 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 23 Oct, 12:00 UTC5d ago | M0.8▲rising | 6 | – | running | 0 | |
| Fri 16 Oct, 11:11 UTC12d ago | M0.6▲rising | 6 | held half | 7 days | 2 | |
| Fri 9 Oct, 12:20 UTC19d ago | M1.0▲rising | 11 | halved by day 3 | 7 days | 0 | |
| Fri 2 Oct, 15:30 UTC26d ago | M1.2▲rising | 15 | halved by day 2 | 6.9 days | 0 | |
| Fri 25 Sep, 12:18 UTC33d ago | M0.6▲rising | 5 | held half | 7.1 days | 1 | |
| Sat 19 Sep, 08:04 UTC39d ago | M0.8▲rising | 6 | held half | 6.2 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [UA] Bukovyna Classic?
Generated by the game, the map on [UA] Bukovyna Classic is procedural, size 4,250 with seed 1844. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on [UA] Bukovyna Classic?
The name of [UA] Bukovyna Classic gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on [UA] Bukovyna Classic?
At this moment, [UA] Bukovyna Classic records 0 players across 100 slots. The seven-day average is 1 players, with a peak of 6. Averaged over the last 48 hours, the busiest hour was 19:00 UTC at 3 players.
How does [UA] Bukovyna Classic rank against other Rust servers?
Over the last seven days, [UA] Bukovyna Classic recorded enough player hours to reach #2,821 worldwide, placing it in the top 13% of all ranked servers.
Server details
How reliably does [UA] Bukovyna Classic stay online?
Right now, you can reach [UA] Bukovyna Classic. The uptime it reports puts its last restart about 2 days 6 hours ago. 161 of 168 hours in the last 7 full days were up time, 96% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
How well does [UA] Bukovyna Classic perform under load?
The 48-hour average is 31 server fps; 20 is the lowest observed. The world held up to 111,355 entities at its peak, buildings and deployables included. Memory use peaked at 3,913 MB. Low fps together with a growing entity count is what players experience as lag.
Where in the world is [UA] Bukovyna Classic hosted?
Nothing about a region comes from [UA] Bukovyna Classic. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 95.67.125.216:28020 is the address it uses.
Which Rust version is [UA] Bukovyna Classic running?
On Windows, [UA] Bukovyna Classic runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on [UA] Bukovyna Classic?
On average, the busiest point of its recent wipes drew 8 players. 34 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 60% of its recent wipes. It fell under half by day 2.5 in the wipes where it didn't hold.
How often does [UA] Bukovyna Classic wipe, and on which days?
Lately the wipes at [UA] Bukovyna Classic have come about every 7 days. Friday 30 October at 10:51 UTC is when its next wipe is due. 5 days 19 hours is how long the current world has been running.
Lists and tags
What do the server tags on [UA] Bukovyna Classic mean?
These are the tags [UA] Bukovyna Classic publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): Slots: 100; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does [UA] Bukovyna Classic appear?
You will find [UA] Bukovyna Classic on the following Rust Server Trends lists: Rust community servers without the side modes and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last week.
Connecting
How do you connect to [UA] Bukovyna Classic?
You can connect by pressing F1 in Rust and typing client.connect 95.67.125.216:28020 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://discord.com/invite/Wxfup8TNu2 is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
