Rust Server TrendsSeismic network · station log
Recording Stations11,648 Players32,263 Active2,789 Wipes · 3 h72 48 h

Station GE-15349 · no signal

PoFaktu

Offline 95.58.105.253:28015 checked 6d ago

Connect
Players now
0/ 1
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,349
top 69%
Last wipe
181d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station GE-15349 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 549 on average
135/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
120/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
14/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 284 on average
17/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average
13/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 249 on average
37/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on PoFaktu?

The map on PoFaktu is procedural, produced by the game.

Which settings and rules apply on PoFaktu?

You will find no gather rate in the name of PoFaktu. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on PoFaktu?

A reading taken now finds PoFaktu offline; the most recent activity was 6 days 17 hours ago. Averaged across the last seven days, the population was 0 players.

How does PoFaktu rank against other Rust servers?

On player hours for the past week, PoFaktu sits at #15,349, which puts it inside the top 69% of every ranked server.

Operator and location

How reliably does PoFaktu stay online?

As recorded now, PoFaktu is not reachable, the last contact having been 6 days 17 hours ago. It was up 0% of the time across the last 6 full days: 0 of 144 hours. On 22 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does PoFaktu run from?

No region is published by PoFaktu, whose region code is ger. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 95.58.105.253:28015.

Which Rust version is PoFaktu running?

Rust network protocol 2623 and build 148916 on Windows is what PoFaktu runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

How often does PoFaktu wipe, and on which days?

Too few wipes of PoFaktu are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 181 days 19 hours is how long the current world has been running.

Tags

What do the server tags on PoFaktu mean?

These are the tags PoFaktu publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams max out at 8, the default set by the game; v2623 (Protocol): To connect, your game must be on the same protocol, 2623; cs148916 (Build): The game build is 148916; ptrak (Networking): Network layer: RakNet, the standard for Rust; $rger (Region code): Region code: ger. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does PoFaktu appear?

You will find PoFaktu on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

How do you connect to PoFaktu?

Enter client.connect 95.58.105.253:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$rger,v2623,gmrust,cs148916,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp1
Max players Slots: 1.
ts8
Group limit Teams max out at 8, the default set by the game.
v2623
Protocol To connect, your game must be on the same protocol, 2623.
cs148916
Build The game build is 148916.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$rger
Region code Region code: ger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.