Rust Server TrendsSeismic network · station log
Recording Stations11,675 Players48,284 Active3,207 Wipes · 3 h122 48 h

Station EU-15414 · no signal

TEST

Offline EU 95.52.241.30:28015 checked 5d ago

weekly wipes vanillamoddedoxide
Connect
Players now
0/ 300
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,414
top 69% · #2590 in EU
Last wipe
17d ago
weekly schedule
Next wipe
1d 16h
Thu 29 Oct, 18:18 UTC
Seismic record · station EU-15414 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 300 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct6 Oct10 Oct15 Oct23 Oct28 Oct

Top 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:18 UTC, in 1d 16h. Its weekly schedule tag · low confidence

usual gap
1 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
0players, last three wipes

Coming wipes

  1. 1d 16hThu 29 Oct, 18:18 UTC
  2. 8d 17hThu 5 Nov, 19:00 UTCFW
  3. 15d 16hThu 12 Nov, 18:18 UTC
  4. 22d 16hThu 19 Nov, 18:18 UTC
  5. 29d 16hThu 26 Nov, 18:18 UTC
  6. 36d 17hThu 3 Dec, 19:00 UTCFW
  7. 43d 16hThu 10 Dec, 18:18 UTC

The first 48 hours of its last wipes

Thu 22 OctSat 10 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 22 Oct, 18:18 UTC5d ago M0.0steady 0 – – running 0
Sat 10 Oct, 14:54 UTC17d ago M0.0steady 0 – 12.1 days 0
Fri 9 Oct, 14:57 UTC18d ago M0.0rising 1 – 1 days 0
Thu 8 Oct, 20:04 UTC19d ago M0.3rising 2 – 0.8 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
128/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 114 on average
50/ 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
7/ 200
[EU] Willjum's Solo Only | Thursday Wipes EU · groups of 8+ · weekly · 25 on average
12/ 175
TRAVELER SOLO [MAX 1] Wipe 26.10 EU · no group limit · weekly · 23 on average
13/ 100
RustAria #2 [х2 | NoLimit | Мoскoвcкий] EU · groups of 16+ · weekly · 13 on average
0/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on TEST?

No gather rate appears in the name of TEST. The group limit is 24 players. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. It describes itself as vanilla, which means unchanged from Facepunch's release: no altered rates, kits or rules. The server has VAC off, Valve's anti-cheat.

Player counts

What is the current population on TEST?

TEST is not responding at this moment and is offline, last seen 5 days 6 hours ago. Averaged across the last seven days, the population was 0 players.

How does TEST rank against other Rust servers?

TEST is #2,590 in Europe and #15,414 worldwide on the past week's player hours, within the top 69% of ranked servers.

Server details

How reliably does TEST stay online?

TEST is down at the moment; the last recorded contact was 5 days 6 hours ago. It was up 2% of the time across the last 7 full days: 4 of 168 hours. 1 October 2026 is when Rust Server Trends first recorded it.

Which region does TEST run from?

With its EU tag, TEST lists itself in Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 95.52.241.30:28015.

What build of Rust does TEST use?

On Windows, TEST runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on TEST?

The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.

On what timetable does TEST run its wipes?

The prediction follows its tag, because too few of TEST's wipes are on record to confirm its schedule. Thursday 29 October at 18:18 UTC is when its next wipe is due. The present world dates from 17 days 10 hours. A weekly wipe schedule is published in its tags.

Tags

What do the server tags on TEST mean?

These are the tags TEST publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp300 (Max players): The server has 300 slots; ts24 (Group limit): The team limit is 24; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^w (Weekly): Wipes happen weekly; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does TEST appear?

These Rust Server Trends lists include TEST: EU Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

How to join

What steps get you onto TEST?

You can connect by pressing F1 in Rust and typing client.connect 95.52.241.30:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,ts24,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp300
Max players The server has 300 slots.
ts24
Group limit The team limit is 24.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^w
Weekly Wipes happen weekly.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.