Rust Server TrendsSeismic network · station log
Recording Stations11,814 Players74,934 Active3,774 Wipes · 3 h146 48 h

Station XX-13672 · no signal

My Server Name

Offline 95.35.248.111:28015 checked 19d ago

Connect
Players now
1/ 500
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,672
top 62%
Last wipe
20d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13672 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 500 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 508 on average
662/ 700
Rustoria.co - EU Main EU · groups of 16+ · weekly · 343 on average
49/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 339 on average
92/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 315 on average
368/ 400
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average
170/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 260 on average
168/ 225
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on My Server Name?

My Server Name uses a procedural map, which the game generates.

Which settings and rules apply on My Server Name?

No gather rate appears in the name of My Server Name. The group limit is 8 players, the game's default. In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on My Server Name?

My Server Name is not responding at this moment and is offline, last seen 19 days 23 hours ago.

How does My Server Name rank against other Rust servers?

The last seven days of player hours place My Server Name at #13,672, in the top 62% of all ranked servers.

Operator and location

How reliably does My Server Name stay online?

My Server Name is down at the moment; the last recorded contact was 19 days 23 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 7 October 2026 is when Rust Server Trends first recorded it.

Which region does My Server Name run from?

A region is not published by My Server Name. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 95.35.248.111:28015.

What build of Rust does My Server Name use?

On Windows, My Server Name runs Rust network protocol 2634 and build 167058. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

On what timetable does My Server Name run its wipes?

Too few wipes of My Server Name are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 20 days is how long the current world has been running.

Server tags

What do the server tags on My Server Name mean?

These are the tags My Server Name publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): Slots: 500; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167058 (Build): It runs game build 167058; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does My Server Name appear?

You will find My Server Name on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

What steps get you onto My Server Name?

Enter client.connect 95.35.248.111:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players Slots: 500.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167058
Build It runs game build 167058.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.