Rust Server TrendsSeismic network · station log
Recording Stations11,733 Players69,565 Active3,618 Wipes · 3 h126 48 h

Station EU-16915 · no signal

Baby Cow

Offline EU 95.34.69.193:25565 checked 29d ago

duo weekly wipes vanillamoddedoxide
Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,915
top 71% · #2575 in EU
Last wipe
87d ago
weekly schedule
Next wipe
3d 20h
Sun 1 Nov, 09:14 UTC
Seismic record · station EU-16915 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep3 Oct6 Oct

Top 71% of all ranked servers, top 87% in EU, and #393 of the duo servers (top 89%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Sunday 1 November, 09:14 UTC, in 3d 20h. Weekly: 7 days after its last wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
TRAVELER DUO [MAX 2] Wipe 23.10 EU · duo · weekly · 27 on average
15/ 100
9/ 100
TRAVELER MODDED [MAX 2 | INSTA | KITS] Wipe 23.10 EU · duo · weekly · 5 on average
9/ 100
[GUA] MODDED 2Х | SOLO/DUO | EU | MAP WIPE 23.10 EU · duo · weekly · 3 on average
5/ 200
RustForNoobs.com | Solo/Duo | Weekly | EU EU · duo · weekly · 91 on average
9/ 150
RustForNoobs.com | Mondays | Solo/Duo | EU EU · duo · weekly · 59 on average
106/ 125
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Baby Cow?

The map on Baby Cow is procedural, produced by the game.

Which settings and rules apply on Baby Cow?

The name of Baby Cow gives no gather rate. 2 players is the most a group can hold (duo). survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. It describes itself as vanilla, which means no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on Baby Cow right now?

Baby Cow is not responding at this moment and is offline, last seen 29 days 11 hours ago.

How does Baby Cow rank against other Rust servers?

The last seven days of player hours place Baby Cow at #16,915, in the top 71% of all ranked servers and #2,575 in Europe. It sits at #393 among duo servers.

Operator and location

How reliably does Baby Cow stay online?

As recorded now, Baby Cow is not reachable, the last contact having been 29 days 11 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 13 September 2026 is when Rust Server Trends first recorded it.

Where in the world is Baby Cow hosted?

With its EU tag, Baby Cow lists itself in Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 95.34.69.193:25565.

What build of Rust does Baby Cow use?

Rust network protocol 2631 and build 158240 on Linux is what Baby Cow runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

How often does Baby Cow wipe, and on which days?

From weekly: 7 days after its last wipe the next wipe of Baby Cow is estimated. Sunday 1 November at 09:14 UTC is when its next wipe is due. It has run its current world for 87 days 3 hours. The tags it publishes carry a weekly wipe schedule.

Tags

What do the server tags on Baby Cow mean?

These are the tags Baby Cow publishes for the browser to read: gmvanilla (Game mode): You'll find vanilla survival here; mp10 (Max players): Slots: 10; ts2 (Group limit): The team limit is 2; v2631 (Protocol): To connect, your game must be on the same protocol, 2631; cs158240 (Build): The game build is 158240; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^w (Weekly): The server wipes every week; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Baby Cow appear?

The Rust Server Trends lists that take in Baby Cow are: Duo Rust servers, group limit 2, EU Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly.

Connecting

How do you connect to Baby Cow?

To join, enter client.connect 95.34.69.193:25565 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2631,^w,^v,EU,gmvanilla,cs158240,ts2,^o^z

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp10
Max players Slots: 10.
ts2
Group limit The team limit is 2.
v2631
Protocol To connect, your game must be on the same protocol, 2631.
cs158240
Build The game build is 158240.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Wipe schedule

^w
Weekly The server wipes every week.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.