Station XX-15967 · no signal
LocalRustServer1337
Offline 95.32.2.111:28015 checked 25d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,967
- top 70%
- Last wipe
- 25d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 1.2 daysbetween real wipes
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 3 Oct, 05:53 UTC25d ago | M0.0■steady | 0 | – | running | 0 | |
| Fri 2 Oct, 00:28 UTC26d ago | M0.0▲rising | 1 | – | 1.2 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on LocalRustServer1337?
A procedural map runs on LocalRustServer1337, generated by the game.
Which settings and rules apply on LocalRustServer1337?
No gather rate appears in the name of LocalRustServer1337. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. Anti-cheat is off: VAC, from Valve.
Population
What is the current population on LocalRustServer1337?
No players are recorded on LocalRustServer1337 at this moment; it is offline, and the last sighting was 25 days 2 hours ago.
How does LocalRustServer1337 rank against other Rust servers?
On player hours for the past week, LocalRustServer1337 sits at #15,967, which puts it inside the top 70% of every ranked server.
Operator and location
How reliably does LocalRustServer1337 stay online?
As recorded now, LocalRustServer1337 is not reachable, the last contact having been 25 days 2 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 30 September 2026.
Where in the world is LocalRustServer1337 hosted?
Nothing about a region comes from LocalRustServer1337. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 95.32.2.111:28015.
Which Rust version is LocalRustServer1337 running?
Rust network protocol 2634 and build 166652 on Windows is what LocalRustServer1337 runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on LocalRustServer1337?
The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.
How often does LocalRustServer1337 wipe, and on which days?
The rhythm of LocalRustServer1337 cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 25 days 2 hours.
Lists and tags
What do the server tags on LocalRustServer1337 mean?
Tags published by LocalRustServer1337 and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does LocalRustServer1337 appear?
The Rust Server Trends lists that take in LocalRustServer1337 are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connecting
How do you connect to LocalRustServer1337?
To join, enter client.connect 95.32.2.111:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.