Rust Server TrendsSeismic network · station log
Recording Stations11,620 Players32,059 Active2,776 Wipes · 3 h73 48 h

Station XX-5377 · no signal

PvE Сервер

Offline 95.30.222.154:28015 checked 1h ago

moddedoxide
Connect
Players now
1/ 10
10% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
1
peak 3
Rank
#5,377
top 24%
Last wipe
18d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-5377 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 10 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−1into Thu 00:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5214:0016:0021:0023:0002:0004:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020014:0016:0021:0023:0002:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
129/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
62/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
18/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
3/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
4/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 79 on average
68/ 700
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on PvE Сервер?

Generated by the game, the map on PvE Сервер is procedural, size 4,250 with seed 195570117. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on PvE Сервер?

No gather rate appears in the name of PvE Сервер. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on PvE Сервер right now?

No players are recorded on PvE Сервер at this moment; it is offline, and the last sighting was 1 hours ago. The seven-day average is 1 players, with a peak of 3. Averaged over the last 48 hours, the busiest hour was 16:00 UTC at 2 players.

How does PvE Сервер rank against other Rust servers?

The last seven days of player hours place PvE Сервер at #5,377, in the top 24% of all ranked servers.

Server facts

How reliably does PvE Сервер stay online?

As recorded now, PvE Сервер is not reachable, the last contact having been 1 hours ago. Its reported uptime points to a restart about 2 hours ago. 18 of 96 hours in the last 4 full days were up time, 19% of the total. Its earliest appearance in the records of Rust Server Trends dates to 24 October 2026.

Does PvE Сервер hold a steady tick rate?

Across the last 48 hours it averaged 85 server fps, with a floor of 69. Buildings, deployables and all the rest of the world's entities brought it to a high of 115,658. It reached a ceiling of 3,105 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is PvE Сервер hosted?

No region tag comes from PvE Сервер, though the name points to Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 95.30.222.154:28015.

What build of Rust does PvE Сервер use?

On Windows, PvE Сервер runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

On what timetable does PvE Сервер run its wipes?

On record so far are too few of PvE Сервер's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 18 days 8 hours.

Server tags

What do the server tags on PvE Сервер mean?

These are the tags PvE Сервер publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does PvE Сервер appear?

The Rust Server Trends lists that take in PvE Сервер are: EU Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Join the server

What steps get you onto PvE Сервер?

You can connect by pressing F1 in Rust and typing client.connect 95.30.222.154:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.