Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h103 48 h

Station XX-6818 · no signal

VerySecretRustProject | Pyccкий

Offline 95.27.40.74:28015 checked 1d ago

moddedoxide
Connect
Players now
1/ 200
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
1
peak 1
Rank
#6,818
top 31%
Last wipe
29d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-6818 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 200 slots
Motion · 24 h
M –not enough readings
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2.2 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
50%else halves by day 3

The first 48 hours of its last wipes

Wed 14 OctMon 12 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 14 Oct, 18:24 UTC13d ago M0.0steady 1 – running 1
Mon 12 Oct, 00:28 UTC16d ago M0.0steady 1 held half 2.7 days 1
Thu 1 Oct, 09:09 UTC27d ago M0.0steady 1 halved by day 3 10.6 days 1
Tue 29 Sep, 16:28 UTC29d ago M0.0rising 1 – 1.7 days 0
Mon 28 Sep, 19:12 UTC29d ago M0.0rising 1 – 0.9 days 0
Tue 22 Sep, 14:03 UTC36d ago M0.0rising 1 – 6.2 days 0
Tue 22 Sep, 07:44 UTC36d ago M0.0steady 1 – 0.3 days 1
Mon 21 Sep, 15:13 UTC37d ago M0.0steady 1 – 0.7 days 1
Fri 18 Sep, 14:51 UTC40d ago M0.0steady 1 held half 3 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

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Readings, in words

Quick answers

from the figures on this page

Server rules

Which settings and rules apply on VerySecretRustProject | Pyccкий?

You will find no gather rate in the name of VerySecretRustProject | Pyccкий. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched off.

Live population

What is the current population on VerySecretRustProject | Pyccкий?

A reading taken now finds VerySecretRustProject | Pyccкий offline; the most recent activity was 47 hours ago. Across seven days this server recorded an average of 1 players and a peak of 1. The last 48 hours show their highest activity at 19:00 UTC, averaging 1 players.

How does VerySecretRustProject | Pyccкий rank against other Rust servers?

On player hours for the past week, VerySecretRustProject | Pyccкий sits at #6,818, which puts it inside the top 31% of every ranked server.

Operator and location

How reliably does VerySecretRustProject | Pyccкий stay online?

As recorded now, VerySecretRustProject | Pyccкий is not reachable, the last contact having been 47 hours ago. It was up 25% of the time across the last 7 full days: 42 of 168 hours. On 14 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does VerySecretRustProject | Pyccкий run from?

Its name points to Europe, but VerySecretRustProject | Pyccкий publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 95.27.40.74:28015.

What build of Rust does VerySecretRustProject | Pyccкий use?

VerySecretRustProject | Pyccкий is running Rust network protocol 2635 and build 168909 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on VerySecretRustProject | Pyccкий?

On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 14 hours after the wipe. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 3.

On what timetable does VerySecretRustProject | Pyccкий run its wipes?

There is no next wipe to predict at VerySecretRustProject | Pyccкий, since its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 29 days 23 hours is how long the current world has been running.

Lists and tags

What do the server tags on VerySecretRustProject | Pyccкий mean?

The game's server browser reads the tags VerySecretRustProject | Pyccкий publishes: gmrust (Game mode): You'll find standard Rust survival here; mp200 (Max players): 200 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^t (Tutorial on): You can begin with Facepunch's tutorial if you're new; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; modded (Modded): Plugins or settings alter the game, so it's listed under Modded; jp0 (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does VerySecretRustProject | Pyccкий appear?

The Rust Server Trends lists that take in VerySecretRustProject | Pyccкий are: Rust servers with the tutorial, EU Rust servers and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more.

Join the server

What steps get you onto VerySecretRustProject | Pyccкий?

You can connect by pressing F1 in Rust and typing client.connect 95.27.40.74:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp200,ptrak,jp0,$r?,v2635,^t,gmrust,cs168909,ts8,^o^z,modded

Game

gmrust
Game mode You'll find standard Rust survival here.
mp200
Max players 200 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Gameplay

^t
Tutorial on You can begin with Facepunch's tutorial if you're new.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.
modded
Modded Plugins or settings alter the game, so it's listed under Modded.

Other

jp0
Custom tag A custom tag, not standard Rust: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.