Station XX-15853 · no signal
VerySecretRustProject
Offline 95.27.40.74:28005 checked 17d ago
- Players now
- 0/ ?
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,853
- top 72%
- Last wipe
- 17d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of ? slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 4.2 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 11 Oct, 01:50 UTC17d ago | M0.0■steady | 0 | – | – | running | 0 |
| Sat 3 Oct, 19:20 UTC25d ago | M0.0■steady | 0 | – | – | 7.3 days | 0 |
| Tue 29 Sep, 14:30 UTC29d ago | M0.0■steady | 0 | – | 4.2 days | 0 | |
| Tue 29 Sep, 08:10 UTC29d ago | M0.0■steady | 0 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which settings and rules apply on VerySecretRustProject?
The name of VerySecretRustProject gives no gather rate. At the game's default, groups can have up to 8 players. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on VerySecretRustProject right now?
A reading taken now finds VerySecretRustProject offline; the most recent activity was 17 days 19 hours ago.
How does VerySecretRustProject rank against other Rust servers?
Over the last seven days, VerySecretRustProject recorded enough player hours to reach #15,853 worldwide, placing it in the top 72% of all ranked servers.
Server details
How reliably does VerySecretRustProject stay online?
As recorded now, VerySecretRustProject is not reachable, the last contact having been 17 days 19 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 22 September 2026.
Which region does VerySecretRustProject run from?
A region is not published by VerySecretRustProject. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 95.27.40.74:28005.
Which Rust version is VerySecretRustProject running?
VerySecretRustProject is running Rust network protocol 2634 and build 166586 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on VerySecretRustProject?
0 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe, the crowd peaked.
On what timetable does VerySecretRustProject run its wipes?
No next wipe can be predicted for VerySecretRustProject, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 17 days 19 hours.
Server tags
What do the server tags on VerySecretRustProject mean?
These are the tags VerySecretRustProject publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp0 (Max players): The server has 0 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166586 (Build): It runs game build 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does VerySecretRustProject appear?
These Rust Server Trends lists include VerySecretRustProject: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to join
How do you connect to VerySecretRustProject?
You can connect by pressing F1 in Rust and typing client.connect 95.27.40.74:28005 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.